Tag Archives: Capcom

Resident Evil 3 Remake will be using the Denuvo anti-tamper tech

Capcom has revealed, via the game’s Steam store page, that Resident Evil 3 Remake will be using the Denuvo anti-tamper tech. It’s worth noting that Resident Evil 2 Remake also used Denuvo at launch. Then, almost a year later, Capcom removed this controversial anti-tamper tech from the game. Continue reading Resident Evil 3 Remake will be using the Denuvo anti-tamper tech

Monster Hunter World title update roadmap for 2020 and behind the scenes video

It’s been a couple of weeks since the release of Monster Hunter World: Iceborne. Sadly the game on release was plagued with issues. Since then Capcom has released an update in order to fix the problems. They also recently posted on Twitter a title update roadmap for 2020.

Continue reading Monster Hunter World title update roadmap for 2020 and behind the scenes video

Monster Hunter World Performance Patch released, fixes CPU utilization and Save Data issues

As promised, Capcom has released a new performance patch for both Monster Hunter World and Iceborne. This patch aims to resolve the high CPU usage issue that some PC gamers have been experiencing. It also fixes an issue where the save data would not properly convert to the new file format. Continue reading Monster Hunter World Performance Patch released, fixes CPU utilization and Save Data issues

New screenshots for the Resident Evil 3 Remake, Resident Evil 3: Nemesis

Capcom recently released a trailer for Resident Evil 3 Remake focusing on Nemesis. Producer Peter Fabiano also shared several details regarding the upcoming survival horror shooter, and we also found out that the game is almost finished. Now Capcom released some new screenshots featuring several characters and places.

Continue reading New screenshots for the Resident Evil 3 Remake, Resident Evil 3: Nemesis

Upcoming Monster Hunter World patch will resolve the CPU utilization and Save Data compatibility issues

Capcom has announced that a new patch for Monster Hunter World will come out in the next few days. According to the team, this patch will resolve the game’s CPU utilization and Save Data compatibility issues. Continue reading Upcoming Monster Hunter World patch will resolve the CPU utilization and Save Data compatibility issues

New in-engine trailer released for Resident Evil 3 Remake, focusing on Nemesis

Capcom has released a brand new in-engine trailer for Resident Evil 3 Remake. This new trailer focuses on the main enemy that players will have to face, the Nemesis. Nemesis is a towering humanoid bioweapon designed for both brutality and high-functioning intelligence. Continue reading New in-engine trailer released for Resident Evil 3 Remake, focusing on Nemesis

Monster Hunter World’s PC performance issues may be caused by its anti-cheat, workaround discovered

The first big expansion for Monster Hunter World, Iceborne, is finally available on the PC. However, the game’s latest update brought major performance issues to both the main game and its expansion. And from the looks of it, these PC performance issues are mainly due to the new anti-cheat system that Capcom has implemented. Continue reading Monster Hunter World’s PC performance issues may be caused by its anti-cheat, workaround discovered

Monster Hunter World’s Steam players are tripled since December, Capcom aware of performance issues

After its initial release on the consoles in September of last year, the expansion for Monster Hunter World has finally released yesterday for PC, along with Patch 10.12.00. Unfortunately Iceborne seems to have serious optimization issues.

Continue reading Monster Hunter World’s Steam players are tripled since December, Capcom aware of performance issues

Monster Hunter World Iceborne Patch 10.12.00 adds High Resolution Textures, DX12, Fidelity FX & more

Capcom has just released Monster Hunter World: Iceborne on the PC. Alongside the expansion, the Japanese team released a brand new update for both Iceborne and the base game. Patch 10.12.00 brings a lot of improvements, as well as a DirectX 12 renderer. Continue reading Monster Hunter World Iceborne Patch 10.12.00 adds High Resolution Textures, DX12, Fidelity FX & more

New Resident Evil 3 Remake details: no multiple endings, no Mercenaries mode, Carlos to be playable

Resident Evil 3 Remake, also known as Resident Evil 3: Nemesis, is one of the most anticipated games of 2020. In an interview with PlayStation Magazine UK, producer Peter Fabiano revealed some interesting new details. Continue reading New Resident Evil 3 Remake details: no multiple endings, no Mercenaries mode, Carlos to be playable