Capcom has released a new major update for Monster Hunter World. According to the release notes, this patch adds a new monster, Deviljho, a new specialized tool, Dragonproof Mantle, and a new costume for The Handler. Continue reading New Monster Hunter World patch adds monster Deviljho, fixes framerate issues and remaining connection issues
Tag Archives: Capcom
Onimusha Warlords Remaster is coming to the PC on January 15th
Capcom has announced that a remaster version of Onimusha: Warlords is coming to current-gen platforms. Originally released in 2001, Onimusha: Warlords successfully blended thrilling action with a cinematic story to achieve over 2 million copies sold worldwide. Continue reading Onimusha Warlords Remaster is coming to the PC on January 15th
Monster Hunter World does not properly detect the number of CPU cores, one main thread dedicated to anti-debug code
Modder Kaldaien has announced that he will no longer develop his Special-K mod for Monster Hunter World, stating that Capcom’s anti-debug code seriously messes things up for modders. Not only that, but the modder has discovered some pretty interesting details about how the engine handles and uses its cores, and these findings could potentially explain why the game is so CPU-heavy bound. Continue reading Monster Hunter World does not properly detect the number of CPU cores, one main thread dedicated to anti-debug code
First Monster Hunter World patch addresses connection error issues
Capcom has released the first patch for the PC version of Monster Hunter World. According to the release notes, this patch will update your game’s version to v151910 and will address some of the game’s connection error issues. Continue reading First Monster Hunter World patch addresses connection error issues
Here are 4 minutes from the PC version of Resident Evil 2 Remake running in 4K at 60fps
NVIDIA has shared a new video, showing 4 minutes of gameplay footage from the PC version of Resident Evil 2 Remake. Although the green team did not reveal the specs of the machine that was used to capture this footage, it did claim that the game was running in 4K and with 60fps. Continue reading Here are 4 minutes from the PC version of Resident Evil 2 Remake running in 4K at 60fps
Resident Evil 2 Remake will support NVIDIA’s RTX technology
Although NVIDIA has not announced whether Resident Evil 2 Remake will be taking advantage of its RTX technogloy, Digital Foundry’s John Linneman revealed that it will actually be using it and that a PC version with RTX was available at Gamescom 2018. Continue reading Resident Evil 2 Remake will support NVIDIA’s RTX technology
Here’s 15 Minutes of Devil May Cry 5 Gameplay [UPDATE: Game releases on March 8 2019]
IGN has just released a new video that features some gameplay footage for Capcom’s newest entry into the Devil May Cry franchise. Scheduled for a 2019 release, the video features Devil May Cry 5 gameplay captured running on an Xbox One X. Continue reading Here’s 15 Minutes of Devil May Cry 5 Gameplay [UPDATE: Game releases on March 8 2019]
New Resident Evil 2 Remake screenshots showcase Claire Redfield and Sherry in glorious detail
Capcom has released some new screenshots for Resident Evil 2 Remake, showing Claire Redfield and Sherry Birkin. Showcased at Gamescom 2018 for the first time today, players join college student Claire Redfield as she searches for her missing brother, Chris. Continue reading New Resident Evil 2 Remake screenshots showcase Claire Redfield and Sherry in glorious detail
Modder Kaldaien: 25% of CPU usage in Monster Hunter World is for switching active threads, has over 100 threads
As we’ve already stated, Monster Hunter World is one of the few games that can stress even high-end CPUs. And while Capcom tried to explain the reasons why the game can be CPU-bound, modder Kaldaien has discovered that 25% of the overall CPU activity in this game is for switching active threads. Continue reading Modder Kaldaien: 25% of CPU usage in Monster Hunter World is for switching active threads, has over 100 threads
Capcom is currently looking into fixing the connection error issues and improving mouse controls
Capcom is currently looking into addressing some of the issues that PC gamers currently experience in Monster Hunter World. According to the Japanese company, the development team is currently looking into fixing the connection error issues and improving the game’s mouse control mechanics. Continue reading Capcom is currently looking into fixing the connection error issues and improving mouse controls