Matteo Carrara, co-founder of PC-Gaming.it, has informed us about their latest interview with Star Citizen’s Eric “wingman” Peterson. According to Peterson, current (and old) gen consoles could not handle the scope of Star Citizen, which is precisely why this game is being developed as a PC exclusive. Continue reading Star Citizen – Current-Gen Consoles Could Not Handle It, Will Exploit The Potential Of High-End PCs
Tag Archives: Cloud Imperium
Star Citizen’s Dogfighting Module – Arena Commander – Now Available
Star Citizen fans, get ready for a treat. Cloud Imperium has just released the dogfighting module for this highly anticipated space combat title. Those who have already backed the game can download it by either updating their existing Hangar through the launcher or by accessing the Star Citizen Download page. Continue reading Star Citizen’s Dogfighting Module – Arena Commander – Now Available
Star Citizen’s Dogfighting Module Delayed Yet Again
Chris Roberts announced today that the highly anticipated Dogfighting module for Star Citizen will be delayed again, as the team is not ready yet to release a stable version of it. According to Chris, there are two major issues in this current build of the Dogfighting module that will prevent – pretty much everyone – from actually playing the game. Continue reading Star Citizen’s Dogfighting Module Delayed Yet Again
Star Citizen’s Dogfighting Module Releases On May 29th
Cloud Imperium announced today that the Dogfighting module – also known as Arena Commander – for Star Citizen will be released on May 29th. According to the development team, if everything goes as planned, the Arena Commander mode will be available by the end of that day (and hopefully servers will be able to sustain the high traffic during the release). Continue reading Star Citizen’s Dogfighting Module Releases On May 29th
Cloud Imperium Games Hires Blizzard’s Former Producer As Executive Producer For Star Citizen
Cloud Imperium Games announced today that game industry veteran, Alex Mayberry – who most recently was lead game producer at Blizzard Entertainment – was hired as an executive producer for Star Citizen. Mayberry will be overseeing all product development for Star Citizen and managing CIG’s distributed development process across all production studios (both owned and contracted) including Santa Monica, Austin, Manchester and Montreal. Continue reading Cloud Imperium Games Hires Blizzard’s Former Producer As Executive Producer For Star Citizen
Star Citizen – New Video Shows New Gameplay Sequences From PAX East
Cloud Imperium has released a new video for its upcoming space combat MMO title, Star Citizen, that packs new gameplay footage from PAX East. This video shows Cloud Imperium’s Arena Commander reveal, as well as some of the dogfighting features the company wasn’t able to demo in Boston. Enjoy! Continue reading Star Citizen – New Video Shows New Gameplay Sequences From PAX East
New Beautiful Star Citizen PAX East Screenshots Unveiled
Cloud Imperium has released a new set of PAX East screenshots for its upcoming space title, Star Citizen. Star Citizen is powered by CRYENGINE and promises to be one of the best PCexclusive titles released. The game will take advantage of AMD’s Mantle API and its dogfighting module will be released in the end of this month… hopefully. Enjoy! Continue reading New Beautiful Star Citizen PAX East Screenshots Unveiled
PC Gaming Is Doing Great, Nvidia Reports 24 Billion Dollars Estimated Yearly Revenue, Digital Distribution Boosting Sales
During PAX East, a panel was held that discussed the present and the future of PC gaming. In that panel, Oculus VR founder Palmer Luckey, Planetside 2 Creative Director Matt Higby, Star Citizen Creative Director Chris Roberts and Nvidia’s Director of Technical marketing Tom Petersen shared things that most of us already were aware of. Continue reading PC Gaming Is Doing Great, Nvidia Reports 24 Billion Dollars Estimated Yearly Revenue, Digital Distribution Boosting Sales
Here Is Your First Look At Star Citizen’s Dogfighting Module – PAX East Presentation
Star Citizen fans, get ready for a treat. Chris Roberts revealed that he and the Star Citizen team will be streaming live from the Royale nightclub in Boston, MA to present the Dogfighting Module first to Star Citizen backers. The livestream will begin at 9:00PM EDT, which means that we have – more or less – around 12 hours until that happens. Continue reading Here Is Your First Look At Star Citizen’s Dogfighting Module – PAX East Presentation
Star Citizen To Be Powered By The Kythera AI Technology, Will Be Featured In The Dogfighting Module
Moon Collider, the company behind the ground breaking artificial intelligence (AI) system, Kythera, announced today a partnership with Cloud Imperium Games. Today the two companies drew back the curtain on the artificial intelligence underpinning in Star Citizen’s immersive universe. Kythera will be the guiding hand for computer-controlled characters and spacecraft throughout Star Citizen. Continue reading Star Citizen To Be Powered By The Kythera AI Technology, Will Be Featured In The Dogfighting Module