Tag Archives: Cloud Imperium

Star Citizen developer comments on real-time ray tracing; “a massive headache”, “might give us subtle improvements”

Since real-time ray tracing is the hottest thing these days, some PC gamers wanted to know whether ths highly anticipated space opera game, Star Citizen, will support it. And while we don’t have any confirmation yet, Cloud Imperium’s Ben Parry has shared his thoughts regarding this new tech. Continue reading Star Citizen developer comments on real-time ray tracing; “a massive headache”, “might give us subtle improvements”

Squadron 42 alpha phase begins in early 2020, beta phase in Q2 2020

Cloud Imperium has shared the development roadmap for Squadron 42, the single-player portion of Star Citizen. And if you were expecting to get a taste of this highly anticipated title in 2019, you will be disappointed to hear that the earlier you’ll be able to play it is in early 2020. Continue reading Squadron 42 alpha phase begins in early 2020, beta phase in Q2 2020

Star Citizen is free to play for a week and you can start downloading right now

Cloud Imperium has announced that Star Citizen will be free to play for a week; from November 23rd to November 30th and PC gamers can start downloading and playing the game right now. During this Free Fly period, anyone can join Star Citizen’s Persistent Universe for free. Continue reading Star Citizen is free to play for a week and you can start downloading right now

Star Citizen Alpha 3.3.5 is now available to all backers

Cloud Imperium has released Star Citizen Alpha 3.3.5 to all backers. This new alpha version adds planet Hurston which is the first planetary location and as such is considerably larger than moons and has varied biomes. Additionally, players will find several outposts, labed HMC (Hurston Mining Centers) scattered about the surface. Continue reading Star Citizen Alpha 3.3.5 is now available to all backers

Star Citizen will be free to play from November 23rd to November 30th + Star Citizen 3.3.5 screenshots

Cloud Imperium Games has announced that it will make the Star Citizen Alpha free to download and play for any player to celebrate the launch of Star Citizen’s first habitable planet, Hurston. Revealed at CitizenCon 2018, on October 10, Hurston is a massive planet encompassing thousands of kilometers of playable space, with more than five distinct biomes including cityscapes, savannahs, frigid tundra’s, mountains and coastal seascapes. Continue reading Star Citizen will be free to play from November 23rd to November 30th + Star Citizen 3.3.5 screenshots

Star Citizen Alpha 3.3 is now available to all backers, comes with major performance improvements

Cloud Imperium has announced that Star Citizen Alpha 3.3 is now available to all backers. Alpha 3.3 features Object Container Streaming; a processing tool that controls how much of the game’s massive universe must be loaded by player’s CPU. Continue reading Star Citizen Alpha 3.3 is now available to all backers, comes with major performance improvements

New Star Citizen video showcases advanced physics effects

Cloud Imperium has released a new video in which Sean Tracy and Andreas Rohr take us through how and why physics is starting to be used to bring environments and characters to life in Star Citizen. This video showcases advanced physics effects that are now possible in Star Citizen and Squadron 42, so we strongly suggest watching it if you are fans of this upcoming space game. Continue reading New Star Citizen video showcases advanced physics effects

Squadron 42 – Real-life actors vs in-game character models comparison

Our reader ‘Sean’ shared with us some comparison screenshots between the real-life actors and the in-game character models for Squadron 42. These comparison screenshots are based on the latest in-game trailer that Cloud Imperium released and show how detailed these character models actually are. Continue reading Squadron 42 – Real-life actors vs in-game character models comparison