Tag Archives: Codemasters

F1 25 will support Path Tracing & DLSS 4 on PC

EA and Codemasters have confirmed that F1 25 will support Full Ray Tracing/Path Tracing on PC. Moreover, the game will support NVIDIA DLSS 4. We still don’t have a confirmation about Multi-Frame Gen. However, since there will be support for Path Tracing, we can assume that the devs will also support MFG. Continue reading F1 25 will support Path Tracing & DLSS 4 on PC

F1 24 is coming to PC on May 31st, will support Ray Tracing and VR

Electronic Arts has announced that the next part in its F1 racing series, F1 24, will be released on May 31st. In addition, Codemasters revealed the game’s PC requirements, as well as its PC features. And yes, once again, the game will support Ray Tracing and VR on PC. Continue reading F1 24 is coming to PC on May 31st, will support Ray Tracing and VR

First EA Sports WRC PC Patch released, adds shader pre-compilation

Codemasters just released a new update for the PC version of its rally racing game, EA Sports WRC. This update does something cool: it gets rid of those annoying stutters in the game when shaders are compiled. So, if you play the game on your PC, you won’t have to deal with those awful shader problems anymore. Continue reading First EA Sports WRC PC Patch released, adds shader pre-compilation

EA’s WRC will have Denuvo, will support DLSS, FSR & VR on PC, gets official PC requirements

Electronic Arts announced yesterday its new WRC game which will be developed by the team behind the DiRT Rally series. Furthermore, EA shared some new details about this upcoming racing game, including its PC system requirements. Continue reading EA’s WRC will have Denuvo, will support DLSS, FSR & VR on PC, gets official PC requirements