Tag Archives: Codemasters

Overlord: Fellowship of Evil – New Gameplay Trailer Released

Codemasters today released the latest gameplay trailer for Overlord: Fellowship of Evil. Overlord: Fellowship of Evil is described as a dark and twisted Action RPG filled with the series’ signature black humour, and is planned for an October 20th release. Enjoy! Continue reading Overlord: Fellowship of Evil – New Gameplay Trailer Released

DiRT Rally – World RX Update Is Now Available

Codemasters has just released the World RX update for DiRT Rally. This new update will let players embark on a new World RX Career and Custom Events. In addition, this update adds three new World RX cars and two new circuits (Höljes – Sweden and Lydden Hill – England), both with three routes each. This update will be auto-downloaded from Steam and you can view its complete changelog below. Continue reading DiRT Rally – World RX Update Is Now Available

DiRT Rally – No Plans For DLC, FOV Option Coming Soon, Mod Tools Not Coming Due To Licensing Issues

Codemasters’ community manager has shared some new information about their amazing rally sim, DiRT Rally, on Reddit. According to Codies, a FOV option that will let players adjust their field of view is on the list and will most probably be added to the game via a new patch. Continue reading DiRT Rally – No Plans For DLC, FOV Option Coming Soon, Mod Tools Not Coming Due To Licensing Issues

F1 2015 – Second Update Improves Stability, Fixes Game Timer “Frame Spikes” Bug

Codemasters has released a new update for the PC version of F1 2015. According to its changelog, this new update further improves the game’s stability and fixes the game timer that was running too fast during frame spikes. This update will be auto-downloaded from Steam, and you can view its complete changelog below. Continue reading F1 2015 – Second Update Improves Stability, Fixes Game Timer “Frame Spikes” Bug

Codemasters Responds To F1 2015 Reports – Is Already Aware Of Some Issues, Working On Fixing Them [UPDATE]

F1 2015 and a number of users have reported various performance issues. We can confirm that SLI support is missing (though for that we have to blame NVIDIA and not Codemasters), however we have not experienced any inconsistent performance, controller issues or resolutions reverting back to 1024×768 or 800×600. Oh, and in case you’re wondering then no; F1 2015 is not as broken as Batman: Arkham Knight. Continue reading Codemasters Responds To F1 2015 Reports – Is Already Aware Of Some Issues, Working On Fixing Them [UPDATE]

F1 2015 – Low versus Ultra Comparison Screenshots

GreenManGaming was kind enough to provide us with a key for F1 2015, and below you can view some comparison screenshots between the game’s Low and Ultra settings. As we can see, there are noticeable differences between these two presets. On Low settings we have lower quality shadows, reflections, LODs, textures and missing effects (like grass sprites, ambient occlusion, anamorphic lens flares and helmet rain drops). Low images are on the left whereas Ultra images are on the right. Continue reading F1 2015 – Low versus Ultra Comparison Screenshots