Xaviant has released a new developer commentary video in which eight gamers were invited to playtest Lichdom. In this video, CEO and Creative Director Michael McMain and Design Director Tim Lindsey provide commentary during the playtest, and Producer Josh Van Veld interviews the gamers about their impressions of the game. We’ll have a tech interview about Lichdom next week, so stay tuned for more. Until then, enjoy the new video after the jump! Continue reading CRYENGINE-powered “Lichdom” gets new Playtest and Developer Commentary video
Tag Archives: CRYENGINE
New Community Screenshots Show Off The Beauty Of CRYENGINE
CRYENGINE fans, today we bring you new screenshots from the works of modders FTS Staatsfeind, Kristusea, Maximum-Dev, PianoPolsh, Rosy, squall_dk, SvalinnAsgard, Novation and Revan1199. The highlights of this week are Revan1199’s nebula space effects, as well as Novation’s space shots. These shots should give us an idea of what we can expect from Star Citizen, so go ahead and take a look at them. Enjoy! Continue reading New Community Screenshots Show Off The Beauty Of CRYENGINE
CRYENGINE 3.5.4 Free SDK Is Now Available
Crytek has released a new version of its free CRYENGINE SDK that is built on the new CRYENGINE 3.5 platform. This new SDK comes with lots of fixes and new additions, with a focus on ironing out existing known bugs. Those interested can download this new SDK from here and can view the complete changelog below. Enjoy! Continue reading CRYENGINE 3.5.4 Free SDK Is Now Available
CRYENGINE has potential – New indoor scenes blur the line between reality and video-games
Man, CRYENGINE has a lot of potential. A couple of hours ago, John shared with you some amazing images from a car model that was created with Crytek’s engine. Well, get ready for some extra CRYENGINE treatment as modder Paravach has presented an amazing indoor scene from a new map. Believe it or not, this is rendered via CRYENGINE, though we don’t know if it’s actually playable on current gen PC systems. Not only that, but you can easily spot some rough spots (as well as the lack of AO on other spots); faults that wouldn’t be present in CG images. Continue reading CRYENGINE has potential – New indoor scenes blur the line between reality and video-games
Next-Gen Racers Can Achieve CG Quality Graphics With CRYENGINE
CRYENGINE modder ‘Mrick’ has released some mind-blowing screenshots from a car that has been created via Crytek’s engine. According to the modder, all exterior parts have a vertex colors Ambient Occlusion, while the interior parts have an Ambient Occlusion baked in the Shader parameter “Detail mapping” made with the Mental Ray AO and render to texture. Furthermore, the carbon Texture and Body Paint have a second Mesh for the glossy reflection. In short, this car model looks astounding and its level of detail is beyond anything we’ve seen. Now imagine a next-gen title with this kind of car models on highly detailed environments. Let’s hope that devs will start using this engine for their next-gen projects. Until then, enjoy the screenshots! Continue reading Next-Gen Racers Can Achieve CG Quality Graphics With CRYENGINE
CRYENGINE-powered “SNOW” Now Available Via Steam’s Early Access Program
Poppermost Productions today announced the launch of SNOW, the first truly authentic winter sports game, on Steam Early Access. This game is created by a 3-man team, and promises to offer the most realistic skiing experience ever. The team has also released a new trailer for it that can be viewed below. Continue reading CRYENGINE-powered “SNOW” Now Available Via Steam’s Early Access Program
Next-Gen Visuals Displayed By CRYENGINE Modders
Next-Gen era is almost upon us and CRYENGINE modders have been hard at work displaying what next-gen games can look like with Crytek’s proprietary engine. Therefore, today we bring you new shots from modders Fede3d, Kristusea, leleuxart, Maximum-Dev, Novation, ReVan1199, Sawkol and tpotpro38. We’ve also included a poster image from the upcoming CRYENGINE-powered title, Jurassic Park Operations. It’s really amazing what modders can create with CRYENGINE, so let’s hope that more developers will put this engine into good use. Enjoy! Continue reading Next-Gen Visuals Displayed By CRYENGINE Modders
Weekly CryEngine 3 Gallery [September 23rd – 29th]
CryENGINE fans, today we bring you new images from the works of modders and 3D artists BrandV3D, darkchazz, Haquinusrex, LiXingchen, Maximum-Dev, Novation, USSR_GRAND and therogen. In addition, we’ve included an image and a video from the latest update of Project Crynosaurs that showcase an in-game T-Rex. Furthermore, you can find videos from therogen’s and Scott McTavish’s environments. Enjoy! Continue reading Weekly CryEngine 3 Gallery [September 23rd – 29th]
CRYENGINE-powered “Lichdom” Gets Announcement Trailer, Coming On PC In Summer 2014
During AMD’s GPU event, Xaviant presented its upcoming PC exclusive title, Lichdom, and released an announcement trailer for it. Lichdom is a single-player action adventure intended to introduce gamers to the vast and varied world of Roth where magic is celebrated, feared, and omnipresent. Continue reading CRYENGINE-powered “Lichdom” Gets Announcement Trailer, Coming On PC In Summer 2014
CRYENGINE – Mirror’s Edge & MGS V Inspired Maps – New Community Images Sporting Next-Gen Visuals
CryEngine fans, today we bring you some new screenshots from modders and 3D artists as07, Fede3d, Fnitrox, Kristusea, Maximum-Dev, Novation, PianoPolish, ReVan1199, Wiktor, as well as videos from Stulle and OCASM and an animated image from snakeLK2. Fnitrox has recreated DICE’s Mirror’s Edge in CryEngine 3, while OCASM was inspired by MGS V and created a rainy map with clothes physics based on it. The other modders have showcased what next-gen titles could look like with Crytek’s proprietary engine. Enjoy! Continue reading CRYENGINE – Mirror’s Edge & MGS V Inspired Maps – New Community Images Sporting Next-Gen Visuals