Four Funnels Entertainment has announced that Titanic: Honor and Glory – a game that amazed everyone with its glorious visuals – will be no longer powered by Crytek’s CRYENGINE. Instead, the team has switched to Epic’s latest next-gen engine, the Unreal Engine 4. Continue reading Titanic: Honor and Glory Switches Engine, Will Be Now Powered By Unreal Engine 4
Tag Archives: CRYENGINE
AMD’s Mantle Developer Beta Program Begins This April, Will Go Public Afterwards
During GDC 2014, it has been revealed that AMD’s Mantle program for developers will begin this April. According to the following slide, Mantle’s Beta SDK website will be opening this April. The catch here is that access to it will be limited to a select few. In short, don’t expect small indie developers to get their hands on it. Still, the good news is that after that beta program, Mantle will be available to everyone. Continue reading AMD’s Mantle Developer Beta Program Begins This April, Will Go Public Afterwards
CRYENGINE – GDC 2014 Trailers Unleashed
Crytek has released two GDC 2014 trailers for its proprietary game engine, the CRYENGINE. CRYENGINE is described as an advanced game development solution with scalable computation and graphic technologies, effectively making it the fastest high-end renderer in the world. Epic Games may also release today something related to Unreal Engine 4, so stay tuned for more! Continue reading CRYENGINE – GDC 2014 Trailers Unleashed
Phenomenal Visuals Achieved in CRYENGINE via Quixel Megascans
Quixel has released a new video, showcasing its amazing Megascans tech that has been implemented in CRYENGINE. Megascans is basically a scanning technique that allows developers to scan real world textures. Scanning tech promises to bring huge improvements to a game’s visuals and a similar technique is being used in Ethan Carter and Get Even. And if the following videos are any indication of what this tech can achieve, then we can look forward to some really phenomenal results. Enjoy and kudos to OnlySP for spotting it! Continue reading Phenomenal Visuals Achieved in CRYENGINE via Quixel Megascans
New CRYENGINE Video Shows Off Realtime Fluid/Water Effects
YouTube’s member ’18T220′ has posted a video, showcasing real-time fluid/water effects in CRYENGINE that come really close to those powered by PhysX. As always, this is a WIP project, meaning that those fluid effects can get even better, despite the fact that they look really impressive even at their current state. Enjoy! Continue reading New CRYENGINE Video Shows Off Realtime Fluid/Water Effects
This Is What Next-Gen Fifa Would Look Like In CRYENGINE Part #2
Remember our story about next-gen Fifa in CRYENGINE? Well, YouTube’s member ‘Gokhan Karadayi’ has released a 3 minutes video, showcasing what a next-gen Fifa game would look like in CRYENGINE. This will definitely blow you away, and will give you a taste of what EA and Konami may achieve on their soccer titles. Enjoy! Continue reading This Is What Next-Gen Fifa Would Look Like In CRYENGINE Part #2
Crytek Brings Full Native Linux Support To CRYENGINE
Crytek has issued a press release in which it outlined details of what it will be showing attendees when this year’s GDC conference gets underway in San Francisco. Continue reading Crytek Brings Full Native Linux Support To CRYENGINE
What If Dead Space 3 Was Powered By CRYENGINE
Dead Space 3 was a game that did not wow PC gamers with its visuals. Sure thing, the game looked nice – especially with SweetFX – but the Visceral Engine felt dated and let’s not forget that the game lacked dynamic shadows. Polycount’s member ‘3DanArt’ decided to create some maps in CRYENGINE that were inspired by Visceral’s title, giving as a glimpse of what Dead Space 3 would look like in CRYENGINE. Enjoy! Continue reading What If Dead Space 3 Was Powered By CRYENGINE
CRYENGINE-powered Enemy Front gets a new In-Engine Teaser Trailer
CI Games has released a new in-engine teaser trailer for it WW2 FPS title, Enemy Front. Enemy Front will allow players to choose their preferred combat techniques including all-out combat, sniping, stealth and sabotage as they assume control of American war correspondent Robert Hawkins and align with resistance fighters opposing the Nazi regime across European battlefields. The game is powered by CRYENGINE and is planned for a Summer 2014 release. Enjoy! Continue reading CRYENGINE-powered Enemy Front gets a new In-Engine Teaser Trailer
CRYENGINE Free SDK 3.5.8 Released
Crytek has released a new version of its free CRYENGINE SDK. According to the changelog, this new version comes with numerous updates to CryDesigner, further AI updates/fixes, new MBT (05) with additional features and info, as well as Flash Source Assets. Continue reading CRYENGINE Free SDK 3.5.8 Released