Ah, Crysis 2. There was so potential after Crysis 1 and Crytek did really f’ it up. PC gamers were expecting a similar experience to the first part of this franchise, but they were let down by their beloved studio. And finally, after this whole time, Crytek decided to reveal that Crysis 2 was made with casual gamers in mind. Which is what we’ve been saying from the get go but… well, at least they admitted it. Continue reading Crytek – Crysis 2 was made with casual gamers in mind, Crysis 3 may have limited graphics options→
Fact number 1: both Sapience and Crysis 3 use the latest version of CryEngine 3. Fact number 2: Sapience is a mod for Crysis 2 that comes with unique environments and looks more varied than Crysis 3. Fact number 3: its latest trailer puts to shame the official Crysis 3 trailer. Fact number 4: It looks bloody gorgeous. Fact is that after watching the latest trailer of Sapience, I’m more excited for this Crysis 2 mod than Crysis 3. The team behind it created an amazing trailer and you should definitely have a look at it. Sapience is slated for a 2012 release and we’ll be sure to keep you updated. Enjoy! Continue reading Total conversion ‘Sapience’ for Crysis 2 will make you more excited for it than Crysis 3→
Crysis modder ‘thib7861’ has released an interesting new map for Crytek’s gem. This map features custom assets and promises to bring James Cameron’s Avatar to CryEngine 2. The map is called ‘My Little Pandora’ and its concept is to bring Fun, non-violent video game that mixes adventure, action, and puts in correlation beautiful music with outstanding environment. Keep in mind that this is a project from a single person, so there might be a little rough around the edges. Below you will find the download link, some screenshots and a video for it. Enjoy! Continue reading Avatar comes to CryEngine 2 with ‘My Little Pandora’→
Crysis 2’s community is really talented. This week, we bring you some drooling new shots from the works of modders Tom Yum 72, ReVan1199, d1ea, chicken, promuckaj, THEAWESOMEKZONE, Saha1992, blackhorizon and Smilieni. All of the following shots are looking amazing but that Judge Dredd images from modder The_Distiller are beyond words. Oh, and that dragon from chicken is spectacular. CryEngine 3 is flexible and we really hope to see more developers using it. Until then though, enjoy the following screenshots! Continue reading Weekly CryEngine 3 Gallery [April 15th – 21st]; Judge Dredd invades CryEngine 3→
Crysis fans, here is something to keep you busy until Thursday. Modder MaLDo has released some brand new screenshots for the upcoming new version of his drooling Crysis 2 High-Resolution Texture Pack. Crysis 2 keeps getting better and better and we can’t wait to see what MaLDo will come with for Crysis 3. There is currently no ETA for this new version of MaLDoHD Mod, but we’ll keep you updated with its status. Oh, and be sure to pay a visit to MaLDo’s blog. Enjoy! Continue reading New screenshots from the upcoming Crysis 2 MaLDoHD Mod→
In this week’s ‘CryEngine 3 Gallery’ feature, we bring you some of the best artistic shots we’ve ever seen. Modder ‘atsest’ has outdone himself and captured some truly amazing screenshots from his custom map. Alongside atsest’s images, we bring you shots from modders AndersonSK, the_grim, USSR_GRAND, Saha and blackhorizon. Enjoy! Continue reading Weekly CryEngine 3 Gallery [April 8th – 14th]→
Crysis 2 modder ‘MaLDo’ has released some new comparison shots to showcase the work he’s done on his upcoming new version of MaLDo HD Mod. Among other things, MaLDo has created a new junk texture, 2 new decals for grass, old books, reduced some unnecessary polygons in various scenes, made a few new asphalt textures (screenshots of one), cash machine buttons and a lot of repositioning for environmental decals and objects. You can find some comparison shots below (and even more at MaLDo’s blog). As always, on the left we have the unmodded shots and on the right the new ones. Enjoy! Continue reading Upcoming new version for MaLDoHD Mod for Crysis 2; new comparison shots released→
Remember that amazing Titanic scene that was powered by CryEngine 3? Yeah, the one that looked unbelievable? Well, we’ve got some good news and some bad news. The good news is that this mod will get released. Yeah, that was not a simple benchmark and you will be able to walk inside Titanic. The bad news is that the mod is not coming anytime soon. There is also a possibility to not see it in 2012. Still, the team is dedicated to it and working as hard as they can. Although the game is announced as a ‘possible’ Crysis 2 mod, the team is exploring the idea of releasing it as a standalone game. We’ll be sure to keep you informed about its development. Oh, and below you will find a lot of new screenshots for it. Enjoy! Continue reading Titanic – Lost in the Darkness Officially Announced, coming to Crysis 2 or as a standalone game→
As promised, today we have some great screenshots from Crysis 2’s community. Modders jason187781, chicken, Tiesto, USSR_GRAND, darkchazz, killergram, Cleric, OrchidFace, and blackhorizon have showcased their latest works and we have to say that we are really impressed with them. Especially OrchidFace’s ‘Fantasy Cavern City’ looks gorgeous (it’s the first shot mind you). Oh, and those interested in that ATAT model can download it from here. Enjoy! Continue reading Weekly CryEngine 3 Gallery [April 1st – 7th]→
We’ve been saying that CryEngine 3 is one of the most efficient and most impressive game engines out there and a few modders decided to prove our point. And although we decided to keep some maps for our upcoming ‘Weekly CryEngine 3 Gallery’ feature, we can’t help but be impressed by modder’s hostilis work. This is one of the best foliage maps we’ve ever seen and pushes 49k instances and 800k polies in screen. Not only that, but the modder has used his own textures. Make no mistake, this can’t be achieved by current generation consoles. High quality textures, great LOD, incredible draw distance, huge environments with lots of detail, insane amounts of objects on-screen, and a lighting system with dynamic shadows and illumination effects. You might think that this is a simple map but no, when you start taking into consideration all of the features that are included, you can easily see why we’re not getting this kind of graphics in our current generation games. You can find some shots below, as well as a fly-through video. Enjoy! Continue reading Crysis 2 Modder introduces a custom foliage map that pushes 49k instances and 800k polies→