Tag Archives: Crysis 2

Weekly CryEngine 3 Gallery [July 22nd – 28th]

Today we present you new images from the works of Crysis 2 modders EliteGhost, Tiesto, JustNameless, iSqueezee, chicken, Puppy, the_grim, airage, MaLDo and USSR_GRAND. This week, the aforementioned modders concentrated on various environments, custom TOD settings, and new assets. Enjoy! Continue reading Weekly CryEngine 3 Gallery [July 22nd – 28th]

Halo comes to CryEngine 3 with Crysis 2 ‘Venerance’ Total Conversion

Venerance might be one of the most promising mods for Crysis 2. Venerance: Sigma Octanus IV is a game modification that takes place in the extended Halo universe fiction, mainly using the development tools provided by CryTek via their CryEngine 3 Software Developers Kit. The story that will be experienced in the mod can be found in Eric Nylund’s “The Fall of Reach” starting with the first page of Chapter 19 and ending with the last page of Chapter Twenty-Two. Continue reading Halo comes to CryEngine 3 with Crysis 2 ‘Venerance’ Total Conversion

Crysis Collection (Crysis, Crysis Warhead + Crysis 2 Maximum Edition) is 75% off on Steam

Great news for graphics whores as the entire Crysis Collection is now available on Steam with a 75% discount. This basically means that you can get Crysis with only 4.49 euros, Crysis Warhead with 2.99 euros and the Maximum Edition of Crysis 2 with 10.49 euros. Or you can get the entire collection with 13.74 euros. Continue reading Crysis Collection (Crysis, Crysis Warhead + Crysis 2 Maximum Edition) is 75% off on Steam

Weekly CryEngine 3 Gallery [July 8th – 14th]

Today we bring you some new images from the works of Crysis 2 modders d1ea, kabrita, USSR_GRAND, neo83_gr, angjminer, iSqueezee, chicken, and rGOt. iSqueezee and chicken had been experimenting with various assets, while rGOt and kabrita had been tweaking their tropical maps. angjminer on the other hand is creating a Doom map for Crysis 2, and both neo83_gr and USSR_GRAND are working on their own, custom maps. Last but not least, d1ea has posted some images from the Titanic total conversion that is currently under development. Enjoy! Continue reading Weekly CryEngine 3 Gallery [July 8th – 14th]

Crysis 2 Total Conversion ‘Earth 2050’ showcases the need for open-world games based on CryEngine 3

As we’ve said countless of times, CryEngine 3 has a lot of potential. And although we’ve been getting a lot of gorgeous indoor and jungle scenes, we kind of wondered what an open-world game would look like on Crytek’s game engine. Well, time to find out as Kanestudio1988 released a mind-blowing video for their CryEngine 3 project, Earth 2050. Earth 2050 is an experimental project and might not get released, but it does prove how versatile CryEngine 3 is and showcases the need for an open-world game, powered by it. Enjoy! Continue reading Crysis 2 Total Conversion ‘Earth 2050’ showcases the need for open-world games based on CryEngine 3

Weekly CryEngine 3 Gallery [July 1st – 7th]; id’s classic ‘Doom’ comes to CryEngine 3

Today we bring you new shots from the works of Crysis 2 modders rGOt, Puppy, angjminer, ReVan1199, USSR_GRAND, iSqueezee, OwNaGe, wenda and Rense de Boer. As always, the work of Crysis 2 modders is amazing and we have to comment on angjminer’s upcoming Doom map, that is currently under development and promises to be true to the classic spirit of id’s classic game. Although the modder has still a lot of work to do, the map looks really promising. Enjoy! Continue reading Weekly CryEngine 3 Gallery [July 1st – 7th]; id’s classic ‘Doom’ comes to CryEngine 3

New mind-blowing video & shots from BeamNG’s Next-Generation soft-body physics engine

As promised, BeamNG has released a new video to showcase the progress they’ve done with their physics engine that is imported into Crytek’s CryEngine 3. This new video shows off new cars, intervehicle collision, breaking glass, deformable objects, and various tweaks and improvements. What’s really amazing is that BeamNG’s physics are now running multicore which means they can simulate multiple vehicles (including collision) at over 60 frames per second. This is mind-blowing stuff so go ahead and take a look! Continue reading New mind-blowing video & shots from BeamNG’s Next-Generation soft-body physics engine

MaLDo is back with a punch; new gorgeous Crysis 2 modded screenshots

MaLDo has revealed some new, drooling screenshots from the latest version of his MaLDoHD mod that will be released really soon. As always, MaLDo has exceeded our expectations and Crysis 2 looks spectacular. Seriously Crytek, just hire this guy and put his talent into good use. This is the quality of textures we want to see in Crysis 3 (and in other PC titles). Enjoy everyone and stay tuned for more! Continue reading MaLDo is back with a punch; new gorgeous Crysis 2 modded screenshots

Crysis 2 Machinima – Welcome to the Future

YouTube’s member ‘clayman90’ created an interesting machinima video for Crytek’s FPS, Crysis 2. This video can be easily described as a fan-made, community trailer and is packed with some of the cut-scenes that were featured in the actual game. It’s well made, so make sure to watch it. And if only those those destructrion sequences were actually in real-time (instead of pre-scripted). Oh well, let’s hope that Crysis 3 will be better in that area! Continue reading Crysis 2 Machinima – Welcome to the Future

Weekly CryEngine 3 Gallery [June 24th – 30th]; How Minecraft, Bioshock and Aliens would look in CryEngine 3

As we’ve stated in the past, CryEngine 3 has a lot of potential, and today’s screenshots from modders Puppy, modsuki, Nevil112, rGOt, rockerman, iSqueezee, neo83_gr, Japith, JustNameless, USSR_GRAND, chicken, PARAVACH, ReVan1199, scotthomer, and Spitfire showcase the visuals that can be achieved with it. Moreover, you can get a glimpse on how Minecraft, Bioshock and Aliens would look in Crytek’s next-generation engine. Enjoy! Continue reading Weekly CryEngine 3 Gallery [June 24th – 30th]; How Minecraft, Bioshock and Aliens would look in CryEngine 3