Tag Archives: Crytek

Crytek: “It’s getting increasingly more difficult to really wow people,” Ryse won’t support Mantle

A couple of days ago, we had the pleasure of interviewing Crytek’s Principal Rendering Engineer at Crytek, Nicolas Schulz, who clarified about the rumored Mantle support for Ryse and talked a bit about Crytek’s future plans. Continue reading Crytek: “It’s getting increasingly more difficult to really wow people,” Ryse won’t support Mantle

Ryse – New Videos Show 30 Minutes Of Gameplay Footage From PC Version, VRAM Requirements Detailed

PC Master Race Argentina‘s Sebastian has informed us about two videos from the PC preview build of Ryse: Son of Rome, showing 30 minutes of gameplay footage. The first is from the first level (The Beginning), while the second is from the ‘The King.’ Continue reading Ryse – New Videos Show 30 Minutes Of Gameplay Footage From PC Version, VRAM Requirements Detailed

Ryse: Son of Rome – Here Are 45 Minutes Of Gameplay Footage From The PC Version

YouTube’s member ‘Fantomena’ has shared a video, showcasing 30-45 minutes of gameplay footage from the PC version of Ryse: Son of Rome. Ryse: Son of Rome releases next month and promises to be one of the most beautiful PC games of 2014. Hopefully, we’ll have a tech interview in which we’ll discuss a lot of tech stuff with Crytek prior to the game’s release, so stay tuned for more. Enjoy! Continue reading Ryse: Son of Rome – Here Are 45 Minutes Of Gameplay Footage From The PC Version

Ryse: Son of Rome – New Screenshots In Glorious 4K Show Incredible Details

Crytek today release a new set of screenshots from the PC version of Ryse: Son of Rome. These new images were captured at 4K resolutions, and show incredible details. As we’ve already said, the PC of Ryse: Son of Rome will sport higher quality textures, better LOD for environmental objects, greater shadows, as well as an improved version of SSDO and additional AA options. Enjoy! Continue reading Ryse: Son of Rome – New Screenshots In Glorious 4K Show Incredible Details

Ryse: Son of Rome – PC/Xbox One Differences Unveiled; Higher Quality Textures & Better LOD Levels

In an interview with our dear friends over at PCGamesHardware, Crytek’s Christopher Evans (Art Technical Director) and Nicolas Schulz (Senior Rendering Engineer) revealed the differences between the PC and the Xbox One versions of Ryse: Son of Rome. Continue reading Ryse: Son of Rome – PC/Xbox One Differences Unveiled; Higher Quality Textures & Better LOD Levels

Ryse: Son of Rome – New Official & More Detailed PC Requirements Revealed

Crytek has unveiled some new official PC requirements for Ryse: Son of Rome. According to the company, for 1080p gaming PC gamers will need an Intel Core i5 3.3 GHz (2500k) or AMD FX-6350 3.9 GHz with 8GB of RAM and a DirectX 11 graphics card with 2 GB video RAM. In short – and as we’ve already said – the previous 4GB VRAM requirement is only for 4K gaming. You can view below the new detailed official PC requirements. Kudos to our reader [Chaotic] for informing us! Continue reading Ryse: Son of Rome – New Official & More Detailed PC Requirements Revealed

Ryse: Son of Rome Coming To PC On October 10th, PC Requirements Revealed, New PC Trailer

Bloody hell, we’re late to the party. Well, no time to apologize for today’s lack of news, so let’s get straight to the point. Crytek has announced that Ryse: Son of Rome will be coming to the PC on October 10th. In addition, the company has revealed the game’s PC system specs that can be viewed below (do note that recommended is for 4K gaming). And if that wasn’t enough, a new trailer from the PC build has just been released. We’ve contacted Crytek and hopefully we’ll have a tech interview for Ryse in the next couple weeks, so stay tuned for more. Enjoy! Continue reading Ryse: Son of Rome Coming To PC On October 10th, PC Requirements Revealed, New PC Trailer

Crytek Faced Xbox One ESRAM Issues, Console Hardware Considerably Less Powerful Than High-End PCs

During this year’s SIGGRAPH, Crytek’s Nicolas Schulz and Theodor Mader finally admitted how much more powerful high-end PCs were compared to both current-gen consoles at launch. Obviously this isn’t surprising at all, but it’s at least good to see developers admitting what we already knew. Continue reading Crytek Faced Xbox One ESRAM Issues, Console Hardware Considerably Less Powerful Than High-End PCs

Ryse: Son of Rome – First In-Game PC Footage Revealed, Rendered At 4K

During this year’s Gamescom, Crytek showcased the PC version of Ryse: Son of Rome running at 4K. German website PCGames.de has captured the first in-game footage from the PC version of the game, and you can view the video below. Do note that this is off-cam footage, meaning that the game looks even better than what’s being displayed below. Enjoy! Continue reading Ryse: Son of Rome – First In-Game PC Footage Revealed, Rendered At 4K