Tag Archives: Cyberpunk 2077

New Cyberpunk 2077 Mod fixes skill progression rewards bug/glitch

Earlier this month, CD Projekt RED released Patch 2.01 for Cyberpunk 2077. And, although that update resolved the most common issues players have encountered and improved overall performance on all platforms, it introduced a glitch that could prevent players from receiving 16 of the skill progression rewards. Thankfully, though, there is now a mod that addresses this bug/glitch issue. Continue reading New Cyberpunk 2077 Mod fixes skill progression rewards bug/glitch

Cyberpunk 2077 Patch 2.01 released and here is its full changelog

CD Projekt RED has just released Patch 2.01 for Cyberpunk 2077, and shared its complete changelog. According to the team, Update 2.01 addresses the most common issues players have encountered and improves overall performance on all platforms, especially in Dogtown. Continue reading Cyberpunk 2077 Patch 2.01 released and here is its full changelog

Cyberpunk 2077 Patch 2.01 will bring additional performance improvements on PC

CD Projekt RED has detailed Patch 2.01 for Cyberpunk 2077 which will go live soon. According to the team, this upcoming update will bring some additional performance improvements on both PCs and consoles, especially in the Dogtown area. Continue reading Cyberpunk 2077 Patch 2.01 will bring additional performance improvements on PC

We’ve tried AMD’s driver-based Fluid Motion Frames Tech and it’s completely useless right now

Yesterday, AMD released a beta driver that allowed owners of the RX 7000 series GPUs to enable Fluid Motion Frames in all DX11 and DX12 games. As such, we’ve decided to test it on our AMD Radeon RX 7900XTX. And, unfortunately, there are currently major issues with this implementation. Continue reading We’ve tried AMD’s driver-based Fluid Motion Frames Tech and it’s completely useless right now

No, Cyberpunk 2077 Update 2.0 is not the “greatest comeback”

A few days ago, CD Projekt RED released Update 2.0 for Cyberpunk 2077 and to the surprise of no one, the media immediately started overhyping it. A lot of the media calls it “one of the greatest comebacks” and I’m left puzzled. How on Earth is this a comeback? And if this is the greatest comeback, what can we say about No Man’s Sky or Final Fantasy XIV? That they are the “super duper D comebacks“? Continue reading No, Cyberpunk 2077 Update 2.0 is not the “greatest comeback”

Cyberpunk 2077 – Update 2.0 & DLSS 3.5 Benchmarks & Impressions

CD Projekt has just lifted the embargo for the latest major update of Cyberpunk 2077. Cyberpunk 2077 Patch 2.0 introduces NVIDIA DLSS 3.5, so it’s time now to benchmark this latest version of the game and examine its path-traced performance on PC. Continue reading Cyberpunk 2077 – Update 2.0 & DLSS 3.5 Benchmarks & Impressions