Tag Archives: DICE

DICE teases Battlefield V details: War Stories, new Battlefield in a new setting, gameplay changes and more

In order to further hype the official reveal of Battlefield V, DICE has teased some new details about this new Battlefield game. In a series of tweets, the official BF Twitter account shared things that may interest Battlefield fans. Continue reading DICE teases Battlefield V details: War Stories, new Battlefield in a new setting, gameplay changes and more

It’s official, the next Battlefield game will be revealed on May 23rd, will be called Battlefield V

Last week, we informed you about a possible reveal of the new Battlefield, which appears to be called Battlefield V, will be revealed on May 23rd. And today, comedian actor Trevor Noah confirmed that Electronic Arts will host an event on May 23rd in order to reveal its new Battlefield game. Continue reading It’s official, the next Battlefield game will be revealed on May 23rd, will be called Battlefield V

Star Wars Battlefront 2 Night on Endor Update detailed, releases on April 18th, brings back micro-transactions

Electronic Arts and DICE have detailed the Night on Endor update for Star Wars Battlefront 2. This update will feature a new, limited-time mode, and will let players unlock special Appearances via Crystals and/or Credits. Continue reading Star Wars Battlefront 2 Night on Endor Update detailed, releases on April 18th, brings back micro-transactions

Here are the first screenshots from DICE’s Frostbite 3 Engine using real-time ray tracing

At GDC 2018, DICE showcased its Frostbite 3 Engine running real-time ray tracing via NVIDIA’s RTX and the Microsoft DirectX Raytracing API. And while they are not looking as impressive as Epic’s Star Wars demo, they may give us an idea of what we can expect from the first PC games that will be using it. Continue reading Here are the first screenshots from DICE’s Frostbite 3 Engine using real-time ray tracing

Star Wars Battlefront 2 Update 2.0 detailed, adds pre-compilation of DX12 shaders to reduce stuttering

Electronic Arts and DICE have released a new major update for Star Wars Battlefront 2. As promised, this patch makes a lot of changes to its progression system. Star Cards, or any other item impacting gameplay, will only be earned through gameplay and will not be available for purchase. Continue reading Star Wars Battlefront 2 Update 2.0 detailed, adds pre-compilation of DX12 shaders to reduce stuttering

EA will revamp the progression system of Star Wars: Battlefront 2 on March 21st, will reduce micro-transactions

Electronic Arts has announced that the Star Wars Battlefront 2 Progression update, which includes a complete re-design of the in-game progression system, will begin rolling out on March 21st. As the publisher noted, with this update, progression will be now linear. This means that Star Cards, or any other item impacting gameplay, will only be earned through gameplay and will not be available for purchase. Continue reading EA will revamp the progression system of Star Wars: Battlefront 2 on March 21st, will reduce micro-transactions

New Battlefield 1 Apocalypse screenshots show why DICE’s shooter remains one of the best looking games

Electronic Arts and DICE have released some brand new screenshots for Battlefield 1’s latest free DLC, the Apocalypse. This DLC comes with five new maps, new melee weapons, six new guns, new gadgets and a new aircraft. Continue reading New Battlefield 1 Apocalypse screenshots show why DICE’s shooter remains one of the best looking games