A couple of hours ago, Bethesda revealed the official PC system requirements for Doom Eternal via its Steam store page. However, the publisher has since then updated the page and removed them. As such, we are not sure whether these are the game’s final PC specs or not. Nevertheless, we are certain that some of you will be interested in them, so go ahead and take a look. Continue reading Bethesda has briefly revealed the PC system requirements for Doom Eternal
Tag Archives: DOOM Eternal
Here are 9 minutes of Master Level gameplay of DOOM Eternal
DOOM Eternal will finally be released at the end of next month. The game has already been delayed, because the developers needed more time to better polish the title. Let’s hope the extra time helped the developers to make the game better.
Continue reading Here are 9 minutes of Master Level gameplay of DOOM Eternal
DOOM Eternal ‘What is DOOM Eternal?’ trailer
Bethesda released a new unlisted trailer for the upcoming first-person shooter DOOM Eternal. Basically the trailer explains what the game is all about, meaning ripping and tearing…until it is done.
Continue reading DOOM Eternal ‘What is DOOM Eternal?’ trailer
Here are the first ten minutes of gameplay from DOOM Eternal
IGN recently released a video showing the first ten minutes of the upcoming DOOM Eternal by id Software. The game has already been delayed once, because according to the developers they want to polish the game even more in order to deliver the best experience. We already informed you that DOOM Eternal with not have microtransactions. Also the game will not feature real-time ray tracing any time soon.
Continue reading Here are the first ten minutes of gameplay from DOOM Eternal
DOOM Eternal will not have micro-transactions, new info about both classic and the new demons
Hugo Martin, game director of DOOM Eternal, has recently given an interview where he talked about the enemies of the upcoming game. Moreover, Martin has stated that the game will not feature any micro-transactions. Continue reading DOOM Eternal will not have micro-transactions, new info about both classic and the new demons
Don’t expect real-time ray tracing effects in Doom Eternal anytime soon
Back in July 2019, we informed you about Doom Eternal supporting real-time ray tracing effects. However, it appears that PC gamers will not be able to enjoy these effects anytime soon. As id Software’s Marty Stratton claimed, Ray Tracing isn’t currently a top priority for the team. Continue reading Don’t expect real-time ray tracing effects in Doom Eternal anytime soon
Doom Eternal looks absolutely gorgeous in these latest official screenshots
Bethesda has released a new set of beautiful screenshots for Doom Eternal. Doom Eternal uses id Tech 7, and these screenshots showcase the graphics that gamers will be able to enjoy in this latest first-person shooter. Continue reading Doom Eternal looks absolutely gorgeous in these latest official screenshots
DOOM Eternal gets a new story gameplay trailer
Originally, Doom Eternal was planned for a release in November of 2019, but Bethesda delayed the game in order to give more time to id Software to further polish the title.
Continue reading DOOM Eternal gets a new story gameplay trailer
Slayer’s Testaments is a Doom Eternal mod for the original Quake, early version released
Modder ‘jackoneill45’ has released a pretty cool mod for the original Quake game. As the title suggests, Slayer’s Testaments brings the enemies, weapons and gameplay mechanics of Doom 2016 and Doom Eternal to Quake. Continue reading Slayer’s Testaments is a Doom Eternal mod for the original Quake, early version released
Doom Eternal will support classic centered weapon position, new gameplay footage surfaces
Bethesda has announced that Doom Eternal will support classic centered weapon position. In other words, gamers will be able to have their weapons centered, like in the classic Doom games. The publisher has also shared some new gameplay footage during a recent live stream that you can find below. Continue reading Doom Eternal will support classic centered weapon position, new gameplay footage surfaces