Our reader Cristian Fabian Munoz Isla has informed us about the progress of his Mortal Kombat II Snes mod for Doom via skulltag/zandronum. According to the modder, this mod has been completed by 50% and in order to showcase the progress that has been made to it, Doomero has released a video that can be viewed below. This mod has potential, however there are still issues that need Doomero’s attention. As huge MK fans, we find it really interesting so make sure to give it a go. Here is hoping that the final version will be as close to the real deal as possible. Enjoy! Continue reading Mortal Kombat II Snes Mod For Doom Gets New Footage, 50% Completed→
Our reader ‘Cristian Fabian Muñoz Isla’ has informed us about a new MK modification for Doom on skulltag/zandronum/gzdoom. According to Cristian, this mod uses an improved version of the ‘Mortal Kombat for gzdoom’ code, with some additional fixes (with regards to the camera). Continue reading Mortal Kombat II (Snes Edition) Coming To Doom→
A couple of days ago, we informed you about a Garry’s Mod add-on that would bring the Doom universe to Half Life 2. Well, we’ve got some good news for you today as this add-on has been released and can be downloaded from here. As its description reads, gmDoom is a partial source port of Doom integrated into Garry’s Mod 13. Assets are loaded from an IWAD, and no binary modules are required. You can find below the add-on’s FAQ, as well as its trailer! Continue reading Half Life 2 Meets Doom In This Spectacular Garry’s Mod Add-On – Released→
Now this is simply amazing. YouTube’s GhorsHammer is creating an incredible add-on for Garry’s Mod called gmDoom. According to its description, gmDoom is a partial source port of Doom integrated into Garry’s Mod 13. Assets are loaded from an IWAD, and no binary modules are required. The good news is that this add-on will be available through the Steam Workshop once bug testing is complete, which – according to the modder – should be in only a few days. You can view a video demonstration below, so make sure to give it a go! Continue reading Half Life 2 Meets Doom In This Spectacular Garry’s Mod Add-On→
Modder Doomero has informed us about a new version of his Mortal Kombat mod for id Software’s classic FPS, Doom. As the title suggests, this mod brings Mortal Kombat Trilogy to Doom, meaning that players can play against each other via the Internet. It’s a really cool concept, though there are still a lot of bugs that need further polishing. Still, this is a great idea so make sure to at least view the video demonstration of this mod below. Continue reading Mortal Kombat Doom – Demo 3.0 Is Now Available→
YouTube’s member ‘drloser333’ has created a cool video that showcases the graphical evolution of First Person Shooters from 1992 to 2012. This video shows off the original versions of the games that are featured – without any mods applied to them – rendered in actual resolutions of the period. Ironically, Unreal is nowhere to be found in this video and that’s a real shame as back in the days, Unreal looked better than anything available. That’s a big foul in our opinion, though we should note that drloser333 picked only one game from almost each year. But anyway, it’s a pretty good video and the montage is awesome. Enjoy! Continue reading From 1992 To 2012: Graphic evolution of First Person Shooters→
Modder Doomero has informed us about the release of the Doom The Mercenaries’ Zandronum Version (as expected, this version is compatible with Zandronum 1.0/SkulltagG98D). This is basically a mod for Doom that features characters from Resident Evil 4 and changes the perspective from first-person to third-person. Players can choose Leon Kennedy, Hunk, Ada Wong, Jack Krauser and Albert Wesker. This mod supports both SP and Co-Op modes, and can be downloaded from the here. You can find a launch trailer for it below, so go ahead and watch it! Continue reading Doom The Mercenaries – Zandronum Version Is Now Available→
Now this is a great day today for Doom fans. Modder ‘Sergeant_Mark_IV’ has released a new version of his mind-blowing mod for id Software’s classic FPS, Brutal Doom. Brutal Doom takes Doom into a whole new level. It makes the game much more violent than before. There’s much more blood, plus it adds unique gibs, death animations, dismemberments, headshots, executions, fire and explosion particles, flares, shadows over all objects, and much more. This is a must-have mod for Doom so be sure to download it if you want to relive this fast-paced FPS. Continue reading Doom fans, rejoice; Brutal Doom Version 0.18 Is Now Available→
Cristian Fabian has informed us about some new footage for the upcoming Resident Evil mod for Doom, Doom: The Mercenaries. This new footage showcases a new character that will be featured in it, Ada Wong. According to the modder, the basic coding for this character is done, meaning that it will be easier now to add the shotgun, grenades, and other weapons. It looks great, so make sure to watch the following videos! Continue reading Doom: The Mercenaries Gets New Footage, Ada Wong To Be Featured→
One of the reasons I love Doom 64 is because id Software decided to create new sprites for every monster and new textures for its environments. The end result was gorgeous back then and – to be honest – I’d love to see a remastered HD version of Doom. You know, 2D sprites that are wonderfully designed in HD. And since this is not going to happen anytime soon, I can at least satisfy my need for some Doom ‘OldSchool’ HD with this video. YouTube’s member ‘TJ Townsend’ has recreated a scene from Doom. The final image spans across 7 PSD files at a resolution of 9600×7211 pixels, and this project took him 35 hours to complete over the course of 8 days. It looks spectacular, so go ahead and take a look! Continue reading This is what a remastered HD version of Doom could look like→