Tag Archives: Dragon’s Dogma 2

New Dragon’s Dogma 2 Mod forces the highest quality normal maps, and fixes a compression issue that could affect every single texture

Modder ‘beethy’ has released a new mod for Dragon’s Dogma 2 that forces the highest quality normal maps. Moreover, this mod fixes a compression issue that could affect every single texture. Continue reading New Dragon’s Dogma 2 Mod forces the highest quality normal maps, and fixes a compression issue that could affect every single texture

Capcom has detailed the next major update for Dragon’s Dogma 2

Capcom has just detailed the next major title update for Dragon’s Dogma 2 that will be released on PC later this month. And, in case you’re wondering, no. This patch will not bring any significant performance improvements or CPU optimizations. Moreover, there is still no word on when the game will support DLSS 3 Frame Generation. Continue reading Capcom has detailed the next major update for Dragon’s Dogma 2

New Dragon’s Dogma 2 Mod adds teleport waypoints to all key locations

One of my biggest issues with Dragon’s Dogma 2 was its awful fast-travel/teleport system. And no, I don’t mind the limited amount of Ferrystones you have. What I mean is that it made no sense to not have teleport waypoints in all the big cities and villages. Why do I have to use a Portcrystal to create one inside a town? It makes no sense. And, thankfully, there is a mod that finally fixes this. Continue reading New Dragon’s Dogma 2 Mod adds teleport waypoints to all key locations