Tag Archives: EIDOS Montreal

Marvel’s Guardians of the Galaxy will support Ray Tracing and NVIDIA DLSS

NVIDIA has announced that Marvel’s Guardians of the Galaxy will officially support Ray Tracing and the DLSS tech on PC. According to the green team, the game will only feature ray-traced reflections. So don’t expect any RT global illumination, shadows, or ambient occlusion. Continue reading Marvel’s Guardians of the Galaxy will support Ray Tracing and NVIDIA DLSS

New Marvel’s Guardians of the Galaxy dev diary focuses on its character designs

Square Enix and Eidos-Montreal have released a new dev insight video revealing the inspiration behind character design in Marvel’s Guardians of the Galaxy. Following on from the global reveal last June at E3, the deep dive explores the designs of each of the core members of the team. Continue reading New Marvel’s Guardians of the Galaxy dev diary focuses on its character designs

Marvel’s Avengers – Native 4K versus NVIDIA DLSS versus AMD FSR

As we reported a couple of days ago, EIDOS Montreal and Crystal Dynamics released a new patch for Marvel’s Avengers that added support for AMD’s FidelityFX Super Resolution. Therefore, and since this game supports both NVIDIA DLSS and AMD FSR, we’ve decided to test and compare them. Continue reading Marvel’s Avengers – Native 4K versus NVIDIA DLSS versus AMD FSR

Marvel’s Avengers is the first game that supports both NVIDIA DLSS and AMD FSR

Square Enix, Crystal Dynamics and EIDOS Montreal have released a new patch for Marvel’s Avengers that adds support for AMD’s FSR. As such, this game is the first that supports both NVIDIA’s DLSS and AMD’s FidelityFX Super Resolution. Continue reading Marvel’s Avengers is the first game that supports both NVIDIA DLSS and AMD FSR

Marvel’s Avengers Patch 1.8.0 released, full patch notes revealed

Square Enix, Crystal Dynamics and EIDOS Montreal have released a new update for Marvel’s Avengers. According to the release notes, Patch 1.8.0 includes a major new threat players must confront: Scientist Supreme Monica Rappaccini’s Cosmic Cube. Continue reading Marvel’s Avengers Patch 1.8.0 released, full patch notes revealed

Marvel’s Guardians of the Galaxy and Humankind will be using Denuvo

Square Enix has launched the Steam store page for Marvel’s Guardians of the Galaxy, confirming that the game will be using the Denuvo anti-tamper tech. Similarly, SEGA updated the page for Humankind as the game will be also using Denuvo. Continue reading Marvel’s Guardians of the Galaxy and Humankind will be using Denuvo