Electronic Arts has announced the next part in its F1 series, F1 25. F1 25 will come out on May 30th. Moreover, the publisher revealed that it will be using the Denuvo anti-tamper tech, as well as its official PC system requirements. Continue reading F1 25 will have Denuvo, gets official PC system requirements
Tag Archives: Electronic Arts
New leaked gameplay for Battlefield 6 shows new urban map
Two new leaked videos surfaced for Battlefield 6’s latest Playtest, showcasing a new urban map called Gibraltar. As with the previously leaked videos, they are of low quality. So, expect a lot of compression artifacts (which kind of sucks). Continue reading New leaked gameplay for Battlefield 6 shows new urban map
EA has removed Denuvo from Immortals of Aveum
Now here is a pleasant surprise. EA has just removed the Denuvo anti-tamper tech from Immortals of Aveum. Immortals of Aveum came out in August 2023, meaning that it took around one and a half years to remove it. Continue reading EA has removed Denuvo from Immortals of Aveum
Pre-Alpha Gameplay Footage for Battlefield 2025
EA and DICE announced today an ambitious community testing program, called Battlefield Labs. And at the end of that video, EA and DICE gave us a brief look at the pre-alpha version of the next Battlefield game. Continue reading Pre-Alpha Gameplay Footage for Battlefield 2025
Here are the official PC requirements for Split Fiction
Electronic Arts and Hazelight have revealed the official PC system requirements for Split Fiction. So, let’s see what PC setup you’ll need in order to run this upcoming co-op adventure game. Continue reading Here are the official PC requirements for Split Fiction
Split Fiction is a new co-op adventure game from the devs behind It Takes Two
Electronic Arts has just announced Split Fiction, a new co-op adventure game from the team behind It Takes Two. To celebrate this announcement, the publisher has shared its debut trailer which you can find below. Continue reading Split Fiction is a new co-op adventure game from the devs behind It Takes Two
Dragon Age: The Veilguard PC Patch 2 Released & Detailed
BioWare has just released the second PC patch for Dragon Age: The Veilguard, and shared its complete changelog. Title Update 2 is around 250MB in size, and it will address only two issues that plagued the game. Continue reading Dragon Age: The Veilguard PC Patch 2 Released & Detailed
Dragon Age: The Veilguard PC Performance Analysis
Last week, EA released the new Dragon Age game, Dragon Age: The Veilguard, on PC. Powered by the Frostbite Engine, it’s time to benchmark it and examine its performance on the PC. Continue reading Dragon Age: The Veilguard PC Performance Analysis
Dragon Age: The Veilguard – Ray Tracing, NVIDIA DLSS 3 and AMD FSR 3.0 Benchmarks & Comparisons
Electronic Arts has just released Dragon Age: The Veilguard on PC. Powered by the Frostbite Engine, this new Dragon Age game supports Ray Tracing, NVIDIA DLSS 3, AMD FSR 3.0, and Intel XeSS. As such, we’ve decided to benchmark them at 4K. Continue reading Dragon Age: The Veilguard – Ray Tracing, NVIDIA DLSS 3 and AMD FSR 3.0 Benchmarks & Comparisons
Dragon Age: The Veilguard won’t have Denuvo, gets Ray Tracing Requirements
Bioware has just confirmed that Dragon Age: The Veilguard won’t have any 3rd party DRM on PC. This means that the game won’t have Denuvo, the anti-tamper tech that EA has used in pretty much all of its latest PC releases. Continue reading Dragon Age: The Veilguard won’t have Denuvo, gets Ray Tracing Requirements