Tag Archives: Electronic Arts

Dragon Age: The Veilguard – Ray Tracing, NVIDIA DLSS 3 and AMD FSR 3.0 Benchmarks & Comparisons

Electronic Arts has just released Dragon Age: The Veilguard on PC. Powered by the Frostbite Engine, this new Dragon Age game supports Ray Tracing, NVIDIA DLSS 3, AMD FSR 3.0, and Intel XeSS. As such, we’ve decided to benchmark them at 4K. Continue reading Dragon Age: The Veilguard – Ray Tracing, NVIDIA DLSS 3 and AMD FSR 3.0 Benchmarks & Comparisons

Dragon Age: The Veilguard won’t have Denuvo, gets Ray Tracing Requirements

Bioware has just confirmed that Dragon Age: The Veilguard won’t have any 3rd party DRM on PC. This means that the game won’t have Denuvo, the anti-tamper tech that EA has used in pretty much all of its latest PC releases. Continue reading Dragon Age: The Veilguard won’t have Denuvo, gets Ray Tracing Requirements