Electronic Arts and Hazelight have revealed the official PC system requirements for Split Fiction. So, let’s see what PC setup you’ll need in order to run this upcoming co-op adventure game. Continue reading Here are the official PC requirements for Split Fiction
Tag Archives: Electronic Arts
Split Fiction is a new co-op adventure game from the devs behind It Takes Two
Electronic Arts has just announced Split Fiction, a new co-op adventure game from the team behind It Takes Two. To celebrate this announcement, the publisher has shared its debut trailer which you can find below. Continue reading Split Fiction is a new co-op adventure game from the devs behind It Takes Two
Dragon Age: The Veilguard PC Patch 2 Released & Detailed
BioWare has just released the second PC patch for Dragon Age: The Veilguard, and shared its complete changelog. Title Update 2 is around 250MB in size, and it will address only two issues that plagued the game. Continue reading Dragon Age: The Veilguard PC Patch 2 Released & Detailed
Dragon Age: The Veilguard PC Performance Analysis
Last week, EA released the new Dragon Age game, Dragon Age: The Veilguard, on PC. Powered by the Frostbite Engine, it’s time to benchmark it and examine its performance on the PC. Continue reading Dragon Age: The Veilguard PC Performance Analysis
Dragon Age: The Veilguard – Ray Tracing, NVIDIA DLSS 3 and AMD FSR 3.0 Benchmarks & Comparisons
Electronic Arts has just released Dragon Age: The Veilguard on PC. Powered by the Frostbite Engine, this new Dragon Age game supports Ray Tracing, NVIDIA DLSS 3, AMD FSR 3.0, and Intel XeSS. As such, we’ve decided to benchmark them at 4K. Continue reading Dragon Age: The Veilguard – Ray Tracing, NVIDIA DLSS 3 and AMD FSR 3.0 Benchmarks & Comparisons
Dragon Age: The Veilguard won’t have Denuvo, gets Ray Tracing Requirements
Bioware has just confirmed that Dragon Age: The Veilguard won’t have any 3rd party DRM on PC. This means that the game won’t have Denuvo, the anti-tamper tech that EA has used in pretty much all of its latest PC releases. Continue reading Dragon Age: The Veilguard won’t have Denuvo, gets Ray Tracing Requirements
Here’s the State of Play 2024 gameplay trailer for Dragon Age: The Veilguard
At today’s State of Play 2024 event, EA presented a new gameplay trailer for Dragon Age: The Veilguard. This trailer packs 4 brand new minutes of gameplay action. So, make sure to watch it if you are a fan of the series. Continue reading Here’s the State of Play 2024 gameplay trailer for Dragon Age: The Veilguard
Can you finally get a stutter-free experience in Star Wars Jedi: Survivor?
A couple of days ago, Respawn released Title Update 9 for the PC version of Star Wars Jedi: Survivor. This patch attempted to fix the stuttering issues that plagued the PC version. So, can you finally get a stutter-free experience in this Star Wars game? Time to find out. Continue reading Can you finally get a stutter-free experience in Star Wars Jedi: Survivor?
Star Wars Jedi: Survivor PC Patch 9 Removes Denuvo, Brings CPU, Ray Tracing and Stuttering Improvements
Respawn has just released a new PC performance patch for Star Wars Jedi: Survivor. According to the team, Title Update 9 will address some of the stuttering issues, and it will improve CPU performance. Plus, it will remove the Denuvo anti-tamper tech. Continue reading Star Wars Jedi: Survivor PC Patch 9 Removes Denuvo, Brings CPU, Ray Tracing and Stuttering Improvements
22 minutes of new gameplay from Dragon Age: The Veilguard
IGN has shared a video, showcasing 22 minutes of new gameplay footage from Dragon Age: The Veilguard. This video shows pretty much everything. So, you can expect to see some of the game’s dialogues, as well as its combat system. So, make sure to watch it if you are looking forward to it. Continue reading 22 minutes of new gameplay from Dragon Age: The Veilguard