Tag Archives: Epic Games

Weekly UDK Gallery – Greek Tavern Showcased Via Epic’s Engine

UDK

It’s been a while since our last UDK gallery, don’t you think? Well, today we bring you new shots from the works of 3D artists [HP], Armangelo, DiegoMinguez, Fraeger, iflingpoo, penE, rambooze, ReneFisher and shadacer. As the title suggest, the highlight of this week is the Greek island that has been recreated by ReneFisher. Kudos to ReneFisher for doing an excellent job at capturing the details of this Greek tavern. Enjoy! Continue reading Weekly UDK Gallery – Greek Tavern Showcased Via Epic’s Engine

Unreal Engine 4 – Visual Effects Showcase – Part #1

Unreal Engine 4 v4

Epic Games has released a new video for Unreal Engine 4 in which Epic’s Tim Elek and Zak Parrish go under the hood of Unreal Engine 4 to show how artists utilized a host of visual effects, including advanced GPU particle simulation and collision, materials, dynamic particle lights and other VFX to create the Infiltrator real-time demonstration. It looks kind of interesting and cool, so make sure to watch it if you are fans of this particular engine! Continue reading Unreal Engine 4 – Visual Effects Showcase – Part #1

Unreal Engine 4 Will Natively Support PhysX 3.0, Launch Next-Gen Titles Will Support It

Unreal Engine 4 v4

Great news for all gamers as Unreal Engine 4 will natively support the latest version of the PhysX SDK, PhysX 3.0. That applies only to the PC build of Unreal Engine 4. As Nvidia’s Andrew told us, UE4 PC has native PhysX 3.0 middleware. Andrew also claimed that next-gen consoles – that will be obviously coming to PC too – PC titles will support PhysX 3.0 (Editor’s note: Andrew contacted us and clarified things. He was not referring to console titles but to next-gen PC games such as The Witcher 3. Apologies for that). PhysX 3.0 features better multi-threaded capabilities, something that will benefit both Nvidia and AMD users. Continue reading Unreal Engine 4 Will Natively Support PhysX 3.0, Launch Next-Gen Titles Will Support It

Epic Games Releases New Unreal Engine 4 Video That Focuses On Character Aesthetics

Unreal Engine 4 v4

Epic Games has released a new video for its upcoming next-gen engine, Unreal Engine 4, in which Epic’s Jordan Walker and Zak Parrish discuss how artists crafted the look of characters in the Unreal Engine 4 “Infiltrator” real-time demonstration. This also includes a brief walk through of the UE4 art pipeline and layered materials. And since this is new footage for UE4, we strongly suggest giving it a go. Enjoy! Continue reading Epic Games Releases New Unreal Engine 4 Video That Focuses On Character Aesthetics

Epic Games Hints At Next Game, Might Be Codenamed ‘Rocket’

Epic Games
It’s been a while since our last check on Epic Games, don’t you think? Well, we don’t know if this is good or bad news, but it seems that the studio behind Unreal Tournament and Gears Of War is currently working on a new title (and no, we’re not talking about Fortnite). Spotted by Reddit’s member ‘ekim1’, this forum page clearly hints at ‘something’ that is in beta phase and is called Rocket. Continue reading Epic Games Hints At Next Game, Might Be Codenamed ‘Rocket’

Weekly UDK Gallery; STALKER, Prince of Persia, God of War & Deus Ex inspired maps included

UDK
Unreal Engine fans, today we bring you new images from the works of 3D artists flingpoo, EvilPixills, Madwish, ng.aniki, sacrum, serinayd and shadacer. The highlights of this week are the maps that were inspired some popular games. 3D artist flingpoo is currently working on a map that is inspired by God of War, while EvilPixills is creating a map that looks similar to what people would expect from STALKER. Madwish is working on a castle inspired by Prince of Persia, while ng.aniki has finished a map that was inspired by Deus Ex: Human Revolution. Enjoy! Continue reading Weekly UDK Gallery; STALKER, Prince of Persia, God of War & Deus Ex inspired maps included

Weekly UDK Gallery [June 30th – July 6th]

UDK
Today we bring you new screenshots from the works of 3D artists Chriagr, cmtanko, DiegoMinguez, Madwish, iflingpoo and rockstar6. The highlight of this week is the bridge map that was created by Chriagr, a map that looks better than what most people would expect from UDK. It’s funny but these artists are constantly proving that Unreal Engine can push great visuals, despite the fact that we’ve been getting lately UE3-powered games with underwhelming visuals. Enjoy! Continue reading Weekly UDK Gallery [June 30th – July 6th]

Epic Games is currently working on an unannounced competitive online action game

Epic Games
And time for some useless news (at least for some). It seems that Epic Games is currently working on a new, unannounced online game. Although we don’t know what it is or in which platforms it will be releasing, the job listing – spotted by NeoGAF – claims that this unannounced game will be a competitive online action game that includes player progression, heavy itemization, and a dynamic economy. Continue reading Epic Games is currently working on an unannounced competitive online action game

GDC Europe 2013 – Blizzard, Epic Games & GOG.com Talks Revealed

GDC Europe 2013
Organizers of GDC Europe 2013 have announced its latest talks for this August’s Cologne event, including GOG.com’s Trevor Longino on what developers need to build buzz on their game, StarCraft II: Heart of the Swarm’s Brian Kindregan on cinematics for storytelling, and Epic’s Chris Mielke on outsourcing to external art teams. Continue reading GDC Europe 2013 – Blizzard, Epic Games & GOG.com Talks Revealed