Tag Archives: Epic Games

Unreal Indie Bundle Announced; seven UE3-powered games for 20 bucks

Unreal Engine 3
Epic Games announced that it has worked with numerous exceptionally talented independent developers to put together the very first Unreal Indie Bundle, giving gamers seven acclaimed, Unreal Engine 3-powered indie games for the price of one. For one week the Unreal Indie Bundle is available for $19.99 (USD), £14.99 (GBP) and €17.99 (EUR) on Steam. Continue reading Unreal Indie Bundle Announced; seven UE3-powered games for 20 bucks

Weekly UDK Gallery [April 14th – 20th]; Dinos & Far Cry 3 Recreated In UDK

UDK
Today we bring you new shots and videos from the works of 3D artists Shiv, SpidermkII, Odd3sy, TheRealFroman, mistermojo, michaelbas, danpaz3d, RogelioD, cmtanko, kimmokaunela. In addition, we’ve included two images showcasing some environments from Gears of War: Judgement, created by 3D artist GreatDamianS. The highlight of this week is the dino models, alongside the amazing cathedral indoor environment and the recreated – WIP – level of Far Cry 3. Enjoy! Continue reading Weekly UDK Gallery [April 14th – 20th]; Dinos & Far Cry 3 Recreated In UDK

Epic Games’ Tim Sweeney Explains Lack Of ‘SVOGI’ In Unreal Engine 4

Unreal Engine 4 v4
Epic Games impressed gamers back in 2012 when it showcased its latest game engine, Unreal Engine 4, with its Global Illumination support. The Elemental Tech Demo was a beauty to behold, however its latest version – which ran on Sony’s PS4 – did not feature any of it. Naturally, a lot of PC gamers blamed consoles for not being powerful enough to run this end-all-be-all feature. And in an interview with GameTrailers, Epic Games’ Tim Sweeney decided to shed some light on that matter. Continue reading Epic Games’ Tim Sweeney Explains Lack Of ‘SVOGI’ In Unreal Engine 4

Nvidia To Create High-Performance Visuals With Unreal Engine 4

Unreal Engine 4 v4
Epic Games announced that NVIDIA is now exclusively using its Unreal Engine 4 (UE4) game engine to create product presentations. The reveal of the company’s initiative came during the announcement of NVIDIA’s highly anticipated Project SHIELD portable gaming device at CES 2013, which featured a UE4-powered rendering of the SHIELD’s full-size, console-grade controller and Tegra 4 GPU. Continue reading Nvidia To Create High-Performance Visuals With Unreal Engine 4

Unreal Engine 4 Supports Full Dynamic Lighting, Epic Working On Dynamic GI Solution

Unreal Engine 4 v3
Despite the fact that the latest UE4 tech demo looks amazing, a lot of gamers were disappointed when they witnessed the differences between the GDC2013 trailer of Elemental and its latest version. Global illumination was nowhere to be found, something that had a huge impact on the demo’s visuals. As a result of that, a couple of gamers claimed that UE4 was in fact a step backwards and in order to calm everyone down, Epic’s rendering team leader has decided to shed some light. Continue reading Unreal Engine 4 Supports Full Dynamic Lighting, Epic Working On Dynamic GI Solution

Weekly UDK Gallery [April 7th – 13th]; Duke Nukem 3D comes to Unreal Engine

UDK
UDK fans, today we bring you new shots from the works of 3D artists JustGarry, DQ89, odd_enough, kippernicus, Mr Smo, brandonorden and Steveeeie. The highlight of this week is Mr Smo’s amazing castle-beach environment, as well as Steveeeie’s recreation of Duke Nukem 3D’s environment. Mr Smo has done an outstanding job, proving that Unreal Engine is capable for more than what most developers offer these days. Enjoy! Continue reading Weekly UDK Gallery [April 7th – 13th]; Duke Nukem 3D comes to Unreal Engine

Fortnite – New Footage & GDC 2013 Presentation

Fortnite v2
Following the recent release of Activision’s GDC 2013 presentation, our friends over at PCGamesHardware have posted the GDC 2013 presentation of Fortnite, Epic’s upcoming Unreal Engine 4-powered title. This footage contains some never before scenes, so make sure to watch it if you are interested in that particular game. Fortnite will be released on the PC, however Epic Games may later release it to consoles. Enjoy! Continue reading Fortnite – New Footage & GDC 2013 Presentation

Weekly UDK Gallery [March 31st – April 6th]

UDK
UDK fans, today we bring you new shots from 3D artists Dawnson, PogoP, jestersheepy, samifira, Seaseme and brandonorden. The highlight of this week’s is Seaseme’s work, a map showcasing a house at the top of a cliff. In addition, Packt Publishing’s Paushali has informed us about a book on UDK (Unreal Development Kit), namely Mastering UDK Game Development. Enjoy! Continue reading Weekly UDK Gallery [March 31st – April 6th]

Unreal Engine 4 – Full Elemental Comparison Between PS4 and PC

Unreal Engine 4
Epic Games has showcased the full Elemental tech demo of Unreal Engine 4, running on PS4. A while back, we posted a comparison between an early version of the Elemental’s PS4 version and its PC counterpart. Today, and since Epic Games had more time on their hands, we decided to make another comparison between the latest PS4 and the PC version of the Elemental Tech Demo. Contrary to our previous comparison, this time we won’t comment on what we think looks the best. The PC version is on the left, whereas the PS4 version is on the right. We’ve also included a comparison video, courtesy of YouTube’s member ‘kaltask1’. Enjoy!
Continue reading Unreal Engine 4 – Full Elemental Comparison Between PS4 and PC

Unreal Engine 4 – Infiltrator – GDC 2013 Tech Demo – Running In Real-Time On A Single GTX 680

Unreal Engine 4 v3
A couple of days ago, we presented you a teaser trailer from an upcoming GDC 2013 trailer of Unreal Engine 4. Today, we bring you its full-length GDC 2013 tech demo in all its glory. As with the Samaritan demo, this new tech demo shows the potential of Epic’s latest game engine and does not represent a game that is currently under development. In other words, don’t expect a sci-fi game from Epic. Nevertheless, the demo looks really cool so go ahead and give it a go. Continue reading Unreal Engine 4 – Infiltrator – GDC 2013 Tech Demo – Running In Real-Time On A Single GTX 680