Tag Archives: Final Fantasy XV

NVIDIA GeForce 391.01 WHQL driver is optimized Final Fantasy XV, PUBG, World of Tanks 1.0 & Vermintide 2

NVIDIA has released a new driver for its graphics cards. According to the release notes, the NVIDIA GeForce 391.01 WHQL driver is optimized for Final Fantasy XV, PlayerUnknown’s Battlegrounds, World of Tanks 1.0 and Warhammer: Vermintide 2. Continue reading NVIDIA GeForce 391.01 WHQL driver is optimized Final Fantasy XV, PUBG, World of Tanks 1.0 & Vermintide 2

Final Fantasy XV will not be using the Denuvo anti-tamper tech

UPDATE: It will be using it. Read more here

Square Enix is a company that has used the Denuvo anti-tamper tech in some of its titles. Two of them are Star Ocean The Last Hope and Final Fantasy XII The Zodiac Age. However, the publisher has just updated Final Fantasy XV’s store page with its EULA and we can safely say now that the game will not be using the controversial anti-tamper tech. Continue reading Final Fantasy XV will not be using the Denuvo anti-tamper tech

Final Fantasy XV Windows Edition will get a free demo prior to its release

Now here is a nice surprise. Square Enix has just announced that it will release a demo for the PC version of Final Fantasy XV prior to its official launch. This demo will feature the first Chapter and will allow players to fully explore the tutorial and opening quests of the game.  Continue reading Final Fantasy XV Windows Edition will get a free demo prior to its release

Final Fantasy XV has specifically created higher quality assets for the PC, minor modding at launch

At this year’s PC Gamer Weekender, Square Enix revealed some new information about the PC version of Final Fantasy XV. According to the team, there are higher quality assets that were created specifically for the PC version. Continue reading Final Fantasy XV has specifically created higher quality assets for the PC, minor modding at launch

Here is what NVIDIA’s VXAO looks like in Final Fantasy XV, comparison screenshots

As you may already be aware of, the PC benchmark of Final Fantasy XV featured three specific NVIDIA GameWorks effects. These three effects were: Turf, HairWorks and Flow. The final version of the game will support two additional effects, VXAO and ShadowWorks, and Resetera’s member icecold1983 was able to enable VXAO in the benchmark tool, showcasing what gamers can expect from this technique. Continue reading Here is what NVIDIA’s VXAO looks like in Final Fantasy XV, comparison screenshots

Square Enix will fix the LOD and stuttering issues in the final version of Final Fantasy XV Windows Edition

A couple of days ago, we informed you about some GameWorks HairWorks issues that currently affect the benchmark tool for Final Fantasy XV. And from the looks of it, Square Enix is now aware of these issues and will address them in the full version of the game. Continue reading Square Enix will fix the LOD and stuttering issues in the final version of Final Fantasy XV Windows Edition

Final Fantasy XV will support cross-play co-op between Xbox One and Windows 10

Final Fantasy XV releases next month on the PC and according to its official Windows Store page, it will support cross-play co-op between Xbox One and Windows 10. And as you may have guessed, the cross-play platform support will only be exclusive to the Win10 version (meaning that the Steam users won’t be able to play with the Xbox One players). Continue reading Final Fantasy XV will support cross-play co-op between Xbox One and Windows 10

Final Fantasy XV benchmark GameWorks Hairworks effects seem to be bugged

A few days ago, Square Enix released the official PC benchmark for Final Fantasy XV Windows Edition. And while this benchmark uses some NVIDIA GameWorks effects, it appears that the GameWorks Hairworks effects are currently bugged, resulting in a noticeable performance hit even when there aren’t on-screen any characters that benefit from them. Continue reading Final Fantasy XV benchmark GameWorks Hairworks effects seem to be bugged

Final Fantasy XV for the PC was built from the ground up, is a generation ahead of the console version

In a special message to the Steam community, director Hajime Tabata revealed that the PC version of Final Fantasy XV was not ported from consoles but rather built from the ground up, and that it is a generation ahead of the console version that was released in 2016. Continue reading Final Fantasy XV for the PC was built from the ground up, is a generation ahead of the console version