Tag Archives: Final Fantasy XVI

Final Fantasy 16 – Native 4K vs DLSS 3 vs FSR 3.0 Benchmarks & Comparisons

Square Enix has just released Final Fantasy 16 on PC. Now as I’ve said, even though the game does not have any Ray Tracing effects, it’s quite demanding at 4K/Max Settings. The good news is that FF XVI supports NVIDIA DLSS 3, AMD FSR 3.0 and Intel XeSS. As such, we’ve decided to benchmark and compare them. Continue reading Final Fantasy 16 – Native 4K vs DLSS 3 vs FSR 3.0 Benchmarks & Comparisons

Final Fantasy 16 cannot run with 60fps at Native 4K/Max on the NVIDIA RTX 4090

Final Fantasy 16 is coming to the PC tomorrow. This new FF game is using an engine developed by Creative Business Unit III. So, as we usually do, we’ve decided to test the game first on the NVIDIA RTX 4090. Can NVIDIA’s most powerful GPU push a constant 60fps experience at Native 4K/Max? Let’s find out. Continue reading Final Fantasy 16 cannot run with 60fps at Native 4K/Max on the NVIDIA RTX 4090

This Final Fantasy 16 Mod removes the 30fps lock from cut-scenes

Earlier this week, Square Enix released a PC demo for Final Fantasy 16. However, a lot of PC gamers were disappointed when they found out that its in-engine cut-scenes were locked at 30fps. Well, thanks to a new mod, PC gamers can now enjoy the cut-scenes with an unlocked framerate. Continue reading This Final Fantasy 16 Mod removes the 30fps lock from cut-scenes

Final Fantasy 16 coming to PC on September 17th, PC demo released, PC requirements revealed

Square Enix has announced that Final Fantasy 16 will be officially coming to PC on September 17th, and there is a PC demo that you can download right now. Moreover, the publisher shared the game’s official PC system requirements. So, let’s take a look at them. Continue reading Final Fantasy 16 coming to PC on September 17th, PC demo released, PC requirements revealed