And another one bites the dust. Square Enix has just released a new update for Final Fantasy 16 that removes the Denuvo anti-tamper tech. Final Fantasy 16 came out on PC in September 2024, meaning that it took around five to six months for SE to remove it. Continue reading Square Enix has removed Denuvo from Final Fantasy 16
Tag Archives: Final Fantasy XVI
Hellblade 2, Silent Hill 2 Remake, STALKER 2, Star Wars Jedi Survivor & more running on NVIDIA RTX 5090 at 8K/Max/Ray Tracing with DLSS 4 Multi-Frame Gen X4
NVIDIA has released a new version of the NVIDIA App that enabled DLSS 4 Multi-Frame Gen in a lot of games. As such, we’ve decided to use it and run at 8K some of the most demanding PC games. So, here are Hellblade 2, Silent Hill 2 Remake, STALKER 2, Star Wars Jedi Survivor, Hogwarts Legacy and Final Fantasy 16 running at 8K/Max Settings with Ray Tracing. Continue reading Hellblade 2, Silent Hill 2 Remake, STALKER 2, Star Wars Jedi Survivor & more running on NVIDIA RTX 5090 at 8K/Max/Ray Tracing with DLSS 4 Multi-Frame Gen X4
Best PC Games Graphics of 2024
In 2024, we got some visually impressive PC games. The following ones have the best graphics that PC gamers can get on their platforms. PC gamers can use these games to impress their friends. Do note that this is NOT our Top 10 Most Optimized list. Instead, we are solely focusing here on the visuals that these games can display on screen. So, without further ado, here are the best PC game graphics of 2024. Continue reading Best PC Games Graphics of 2024
Final Fantasy 16 Patch 1.02 Released & Fully Detailed
Square Enix has released Patch 1.02 for the PC version of Final Fantasy 16, and shared its full changelog. This update fixes a number of issues that plagued the PC version. So, let’s see in more detail what the devs have fixed. Continue reading Final Fantasy 16 Patch 1.02 Released & Fully Detailed
Final Fantasy 16 finally gets 60fps pre-rendered cut-scenes
One of my biggest gripes with Final Fantasy 16 was its 30fps cut-scenes. And while we got a mod that could unlock the in-engine cut-scenes, all of the pre-rendered cinematics were still at 30fps. Well, not anymore as someone has re-rendered all those cut-scenes at 60fps. Continue reading Final Fantasy 16 finally gets 60fps pre-rendered cut-scenes
First Final Fantasy 16 PC Title Update Released & Detailed
Square Enix has released the first update for the PC version of Final Fantasy 16, and it has shared its complete changelog. This patch is around 200MB in size, and it will improve game stability, add controller options, and address several other issues. Continue reading First Final Fantasy 16 PC Title Update Released & Detailed
Final Fantasy 16 PC Performance Analysis
Last week, Square Enix released Final Fantasy 16 on PC. Powered by an engine developed by Creative Business Unit III, it’s time now to benchmark it and examine its performance on the PC. Continue reading Final Fantasy 16 PC Performance Analysis
First Final Fantasy 16 Mod adds support for ultra-wide monitors, removes 30fps lock, lets you adjust the FOV
Final Fantasy 16 has just been released on PC and its first must-have mod is now available for download. This mod brings major improvements to the game. So, make sure to use it. Continue reading First Final Fantasy 16 Mod adds support for ultra-wide monitors, removes 30fps lock, lets you adjust the FOV
Final Fantasy 16 – Native 4K vs DLSS 3 vs FSR 3.0 Benchmarks & Comparisons
Square Enix has just released Final Fantasy 16 on PC. Now as I’ve said, even though the game does not have any Ray Tracing effects, it’s quite demanding at 4K/Max Settings. The good news is that FF XVI supports NVIDIA DLSS 3, AMD FSR 3.0 and Intel XeSS. As such, we’ve decided to benchmark and compare them. Continue reading Final Fantasy 16 – Native 4K vs DLSS 3 vs FSR 3.0 Benchmarks & Comparisons
Final Fantasy 16 cannot run with 60fps at Native 4K/Max on the NVIDIA RTX 4090
Final Fantasy 16 is coming to the PC tomorrow. This new FF game is using an engine developed by Creative Business Unit III. So, as we usually do, we’ve decided to test the game first on the NVIDIA RTX 4090. Can NVIDIA’s most powerful GPU push a constant 60fps experience at Native 4K/Max? Let’s find out. Continue reading Final Fantasy 16 cannot run with 60fps at Native 4K/Max on the NVIDIA RTX 4090