FromSoftware has released a new minor update for Elden Ring. According to the release notes, patch 1.04.1 fixes some bugs and issues that were present in the previous version. Moreover, it packs some text corrections. Continue reading Elden Ring Update 1.04.1 released, fixes some bugs/issues, full patch notes
Tag Archives: From Software
Elden Ring will soon get a seamless co-op mod, new features showcased
LukeYui, the creator of a co-op mod for Sekiro, is currently working on a seamless co-op mod for Elden Ring. This mod will remove all multiplayer boundaries, and will allow for connections to persist after death. Continue reading Elden Ring will soon get a seamless co-op mod, new features showcased
Elden Ring may soon get a VR Mod, first gameplay footage
LukeRoss, the man behind the amazing VR Mods for Read Dead Redemption 2, Grand Theft Auto 5 and Horizon Zero Dawn, has teased a VR Mod for Elden Ring. This VR Mod will be using a first-person camera viewpoint, and you can find below the first gameplay footage from it. Continue reading Elden Ring may soon get a VR Mod, first gameplay footage
Sekiro gets a 6GB Mod, adding more world decoration and NPC wars
Modder ‘Nick’ has released a pretty cool mod for Sekiro: Shadows Die Twice. This mod is 6GB in size, aiming to decorate the world and add NPC wars that begin to take place all over Ashina when the first invasions begin. Continue reading Sekiro gets a 6GB Mod, adding more world decoration and NPC wars
Elden Ring Update 1.04 released, adds option to disable camera auto rotate, full patch notes
One of our biggest gripes with Elden Ring was the automatic re-centering of the camera. Thankfully for PC gamers, a mod came out last month that disabled it. As with most mods, though, it was only for Offline gameplay. And today, we are happy to report that FromSoftware has released a new patch that addresses this annoying issue. Continue reading Elden Ring Update 1.04 released, adds option to disable camera auto rotate, full patch notes
Elden Ring Patch 1.03.3 released, fixes balance issue with Starscourge Radahn
FromSoftware has released a brand new update for Elden Ring. This patch will update your game’s version to 1.03.3, and will fix a bug in the balance adjustment of the boss “Starscourge Radahn” in update 1.03, in which the power of some attacks was unintentionally reduced. Continue reading Elden Ring Patch 1.03.3 released, fixes balance issue with Starscourge Radahn
Elden Ring Patch 1.03.2 released, fixes the infinite death loop hack exploit
FromSoftware has just released a brand new update for Elden Ring. According to the release notes, Update 1.03.2 addresses a number of bugs. And yes, this patch also resolves the infinite death loop hack exploit that surfaced last week. Continue reading Elden Ring Patch 1.03.2 released, fixes the infinite death loop hack exploit
FromSoftware hasn’t fixed the “Dark Souls” security issues in Elden Ring [UPDATE]
Back in February 2022, FromSoftware and Bandai Namco took the PVP servers of Dark Souls down due to some security/hack issues. The companies claimed that these RCE security issues would be fixed in Elden Ring. However, and as some players discovered, the security exploit issues are still present in Elden Ring. Continue reading FromSoftware hasn’t fixed the “Dark Souls” security issues in Elden Ring [UPDATE]
Elden Ring Update 1.03 released, is 3GB, packs numerous bug fixes & balance tweaks, full patch notes
FromSoftware has just released a brand new update for Elden Ring. Update 1.03 is 3GB in size on PC, features numerous bug fixes and balance tweaks, and you can find its full patch notes below. Continue reading Elden Ring Update 1.03 released, is 3GB, packs numerous bug fixes & balance tweaks, full patch notes
New Elden Ring Mod attempts to fix stuttering by implementing VKD3D fixes natively in DX12
Now here is something interesting for all those that experience stutters in Elden Ring. Modder ‘soupstream’ released a mod/unofficial patch that aims to fix the stuttering that a lot of players have experienced. Continue reading New Elden Ring Mod attempts to fix stuttering by implementing VKD3D fixes natively in DX12