SeithCG has released a brand new patch for Ghost of a Tale. According to the release notes, patch 7.26 comes with various optimization tweaks, a major upgrade of the game engine, and improves sunsets and sunrises as well as the game’s overall shadows quality. Continue reading Ghost of a Tale patch 7.26 released, features optimization tweaks, improves light and shadows
Tag Archives: Ghost of a Tale
Ghost of a Tale receives its biggest update, resolves the vast majority of bugs
SeithCG has released the biggest update for Ghost of a Tale. According to the release notes, this patch enables the ambient sounds in the catacombs, harbor, great hall and shore, a bug that forced the camera to be too close to Tilo after reloading a save, and improves sounds during dialogs. Continue reading Ghost of a Tale receives its biggest update, resolves the vast majority of bugs
Ghost of a Tale PC Performance Analysis
Ghost of a Tale is a game we’ve been following these past few years. Back in 2013, SeithCG launched a Kickstarter campaign and after almost five years, the game has been fully released on the PC. Ghost of a Tale is powered by the Unity Engine, though it was first using Crytek’s CryEngine 3, so it’s time now to benchmark it and see how it performs on the PC platform. Continue reading Ghost of a Tale PC Performance Analysis
Devil May Cry HD Collection and Ghost of a Tale get brand launch trailers
Capcom and SeithCG have released new trailers for Devil May Cry HD Collection and Ghost of a Tale, respectively. Both Devil May Cry HD Collection and Ghost of a Tale have just been released and they are available on Steam. Continue reading Devil May Cry HD Collection and Ghost of a Tale get brand launch trailers
Ghost of a Tale releases on March 13th, gets new beautiful screenshots
Lionel ‘Seith’ Gallat has announced that Ghost of a Tale will be released on March 13th on GOG, Steam and Humble Bundle. In order to celebrate this announcement, its creator has also released a new set of screenshots that you can view below. Continue reading Ghost of a Tale releases on March 13th, gets new beautiful screenshots
Ghost of a Tale will be now released in 2018
Lionel ‘Seith’ Gallat has announced that his third-person game, Ghost of a Tale, will release in 2018. Although Seith targeted a 2017 release, it became apparent that the game won’t ship until next year. According to Seith, and although the game will be finished this December, its release date slipped to 2018. Continue reading Ghost of a Tale will be now released in 2018
Ghost of a Tale Gets Gamescom 2014 Gameplay Trailer
SpottinGames has released the Gamescom 2014 trailer for its Unity-powered game, Ghost of a Tale. Ghost of a Tale tells the adventure of Tilo, a tiny minstrel mouse, exploring a mysterious and dangerous world. The game is powered by the Unity engine and is coming in 2015 on PC and Xbox One. Enjoy! Continue reading Ghost of a Tale Gets Gamescom 2014 Gameplay Trailer
Ghost of a Tale Looks Great, Will Support Physically Based Shaders
Lionel ‘Seith’ Gallat has shared a new screenshot from his upcoming title that will be powered by the Unity Engine, Ghost of a Tale. In addition, Seith revealed some new information about the game’s AI routines, animations and visuals. Continue reading Ghost of a Tale Looks Great, Will Support Physically Based Shaders