Microsoft has just announced that it’s shutting down two game development studios: Arkane Austin, responsible for Redfall, and Tango Gameworks, known for The Evil Within and Ghostwire: Tokyo. These studios were previously owned by Bethesda. The decision to close them comes shortly after Microsoft acquired Bethesda a few months ago. Continue reading Microsoft has closed the studios behind Redfall and The Evil Within/Ghostwire: Tokyo
Tag Archives: Ghostwire: Tokyo
Bethesda has removed Denuvo from Ghostwire: Tokyo
In April 2023, Bethesda released the Spider’s Thread Free Update for Ghostwire: Tokyo which added to the game the Denuvo anti-tamper tech. And today, almost a year after that update, Bethesda decided to remove the controversial anti-tamper tech. Continue reading Bethesda has removed Denuvo from Ghostwire: Tokyo
Ghostwire: Tokyo is free to keep on Epic Games Store
Bethesda and Epic Games have announced that Ghostwire: Tokyo is free to keep on Epic Games Store for a limited time. For the next 23 hours, PC gamers can visit its EGS page and acquire their free copy. Continue reading Ghostwire: Tokyo is free to keep on Epic Games Store
Confirmed, Bethesda has added Denuvo to Ghostwire: Tokyo
A few hours ago, Tango Gameworks released the Spider’s Thread Free Update for Ghostwire: Tokyo. And, according to some changes to the game’s executable file, users assumed that Bethesda has added Denuvo to the game. And yes, we can now confirm that the game indeed uses the Denuvo anti-tamper tech. Continue reading Confirmed, Bethesda has added Denuvo to Ghostwire: Tokyo
Ghostwire: Tokyo Spider’s Thread Free Update released and here are its patch notes
Tango Gameworks has released the Spider’s Thread Update for Ghostwire: Tokyo. This free update features new enemies, combat skills, areas to explore, side missions, extended story cinematics, PhotoMode enhancements, and you can find its full patch notes below. Continue reading Ghostwire: Tokyo Spider’s Thread Free Update released and here are its patch notes
Ghostwire: Tokyo May 2nd Update improves performance & mouse/keyboard controls, full patch notes
Tango Gameworks has released a brand new update for Ghostwire: Tokyo. According to the release notes, the May 2nd Update improves the game’s performance. Moreover, it improves mouse/keyboard input when weaving, and adds a “Mouse Smoothing” setting. Continue reading Ghostwire: Tokyo May 2nd Update improves performance & mouse/keyboard controls, full patch notes
Ghostwire: Tokyo PC Performance Analysis
Bethesda has released the latest first-person action-adventure game from Tango Gameworks. Powered by Unreal Engine 4, it’s time to benchmark it and see how it performs on the PC platform. Continue reading Ghostwire: Tokyo PC Performance Analysis
Ghostwire: Tokyo – NVIDIA DLSS, AMD FSR & Ray Tracing Benchmarks
Bethesda has just released the new first-person action game from Tango Gameworks, Ghostwire: Tokyo. The game uses Unreal Engine 4 and supports NVIDIA DLSS and AMD FSR, as well as Ray Tracing. As such, and before publishing our PC Performance Analysis, we’ve decided to benchmark and compare these features. Continue reading Ghostwire: Tokyo – NVIDIA DLSS, AMD FSR & Ray Tracing Benchmarks
Here are the PC & Ray Tracing requirements for Ghostwire: Tokyo
Tango Gameworks has revealed the PC and Ray Tracing requirements for its upcoming game, Ghostwire: Tokyo. Ghostwire: Tokyo uses Unreal Engine 4 and releases on March 25th. Continue reading Here are the PC & Ray Tracing requirements for Ghostwire: Tokyo
Here are 10 minutes of gameplay from Ghostwire: Tokyo PC with Ray Tracing
IGN has shared a video, showcasing ten minutes of gameplay footage from the PC version of Ghostwire: Tokyo. As we’ve already reported, the PC version will support ray-traced shadows and reflections, and both of these Ray Tracing effects are enabled in this video. Continue reading Here are 10 minutes of gameplay from Ghostwire: Tokyo PC with Ray Tracing