Nintendo 64 fans, here is something really special for you today. Gaming Revived has been releasing AI-enhanced HD Texture Packs for a lot of Nintendo 64 games that PC gamers can enjoy via various emulators. What this means is that we can finally enjoy all the classic N64 games with better textures thanks to the newly introduced AI enhancement techniques. Continue reading TopazGigaPixel AI-enhanced HD Texture Packs released for over 150 classic Nintendo 64 games
Tag Archives: Goldeneye 64
Someone Is Working on a Goldeneye 007 TC Mod for the Original Doom and It Looks Retro-Amazing
Doom and Goldeneye fans, here is something special for you today. ModDb’s member ‘demo_the_doomer’ has announced a Goldeneye 007 de-make for the original Doom (using GZDoom), and has released a demo for you to try. Continue reading Someone Is Working on a Goldeneye 007 TC Mod for the Original Doom and It Looks Retro-Amazing
GoldenEye 007’s Facility Environment Recreated In Unreal Engine 4
Jude Wilson has recreated a portion of GoldenEye 007’s Facility environment in Unreal Engine 4, showing what a modernized version of that FPS title would look like. Jude combined the N64’s original layout with the films look and feel using Unreal Engine 4, and tried to get it as realistic as possible, using the films interiors, props and lighting but, remaining true to the original game at the same time. It looks cool, so be sure to check it out! Continue reading GoldenEye 007’s Facility Environment Recreated In Unreal Engine 4
Goldeneye 007’s First Mission Recreated In Far Cry 3
Blasphemy. Three stories with video-games that were recreated in other engines/games? How dare we? Boohoo. We’re disgusting. Jokes aside though, we really love this kind of recreations. We also love putting unknown modders and indie devs to the spotlight. So hate us all you want, but these guys have done things that really deserve your attention. Continue reading Goldeneye 007’s First Mission Recreated In Far Cry 3