According to a leaked document, Lords of the Fallen 2 will be exclusive via Epic Games Store on PC. CI Games and Hexworks claim that Epic made a major investment to get exclusivity. Moreover, the game will be, once again, using Unreal Engine 5. Continue reading First details for Lords of the Fallen 2 via leaked document
Tag Archives: Hexworks
Lords of the Fallen Patch 1.1.598 brings performance optimizations, AMD stability improvements and PVP balance tweaks
Hexworks has released Title Update v.1.1.598 for Lords of the Fallen. According to the devs, this latest patch brings to the game performance optimizations, AMD stability improvements and PVP balance tweaks. Continue reading Lords of the Fallen Patch 1.1.598 brings performance optimizations, AMD stability improvements and PVP balance tweaks
Lords of the Fallen Patch 1.1.560 Brings Additional Performance Optimizations, Adds New Cinematic Graphics Setting
Hexworks just dropped a new update for their game, Lords of the Fallen. The new patch, 1.1.560, makes the game run smoother on all PC hardware. And guess what? They added a fancy new Cinematic graphics setting. So, let’s take a closer look at it. Continue reading Lords of the Fallen Patch 1.1.560 Brings Additional Performance Optimizations, Adds New Cinematic Graphics Setting
Lords of the Fallen Patch 1.1.430 Released, Packing Over 80+ Enhancements & Optimisations
Hexworks has released patch 1.1.430 for its latest Souls-like game, Lords of the Fallen, packing over 80+ enhancements and optimisations. So, let’s take a closer look at them. Continue reading Lords of the Fallen Patch 1.1.430 Released, Packing Over 80+ Enhancements & Optimisations
Lords of the Fallen Update v.1.1.326 brings improvements to Nanite, performance, bosses, AI and lock-on system
Hexworks has released Update v.1.1.326 for Lords of the Fallen. This new patch brings major improvements to Nanite and overall performance. It also increases the difficulty of bosses and introduces a new lock-on system. Continue reading Lords of the Fallen Update v.1.1.326 brings improvements to Nanite, performance, bosses, AI and lock-on system
Lords of the Fallen Patch v1.1.310 released, packing numerous optimization improvements
Hexworks has released a new update for Lords of the Fallen which packs numerous optimization tweaks and improvements. Update v1.1.310 comes with over 100 fixes, tweaks and changes, and below you can find its full patch notes. Continue reading Lords of the Fallen Patch v1.1.310 released, packing numerous optimization improvements
Lords of the Fallen Patch v1.1.282 released, featuring over 100 fixes, tweaks and enhancements
Hexworks has released a new major update for its latest Souls-like game, Lords of the Fallen. According to the developers, Patch v1.1.282 packs over 100 fixes, tweaks, and enhancements. So, keep reading to find out what’s new. Continue reading Lords of the Fallen Patch v1.1.282 released, featuring over 100 fixes, tweaks and enhancements
Lords of the Fallen Patch v.1.1.243 improves performance by optimizing UE5’s Lumen
Hexworks has released Patch 1.1.243 for Lords of the Fallen. According to the developers, this new update comes with two optimization tweaks that will improve the game’s performance on a variety of PC configurations. Continue reading Lords of the Fallen Patch v.1.1.243 improves performance by optimizing UE5’s Lumen
Lords of the Fallen Patch 1.1.224 brings improvements to New Game+ and Enemy Density
Hexworks has released a brand new update for its latest Souls-like game, Lords of the Fallen. According to the release notes, Patch 1.1.224 brings tweaks and improvements to the game’s New Game+ Mode and Enemy Density. Continue reading Lords of the Fallen Patch 1.1.224 brings improvements to New Game+ and Enemy Density
Lords of the Fallen Patch 1.1.203 reduces memory & VRAM usage
Hey there, LOTF fans. There’s some exciting news for all of you today. The game just got a new update that makes it even better, and we’re here to break it down for you in simple terms. Continue reading Lords of the Fallen Patch 1.1.203 reduces memory & VRAM usage