Square Enix has just announced that the second episode for HITMAN will be released on April 26th. In order to celebrate this announcement, the big publisher has released the launch trailer for this episode that can be viewed below. Continue reading HITMAN – Episode 2: Sapienza Releases On April 26th, Gets Launch Trailer
Tag Archives: Hitman
HITMAN – New Screenshots Showcase Sapienza
Square Enix has released some new screenshots from the second episode of HITMAN. HITMAN’s new episode will take place in Sapienza and IO Interactive aims to release this new map later in April. Enjoy the screenshots after the jump! Continue reading HITMAN – New Screenshots Showcase Sapienza
HITMAN – PC Performance Analysis
IO Interactive’s latest HITMAN game is a really curious and underwhelming case. At its time of release, its DX12 mode was bugged, which is why we decided to delay our PC Performance Analysis. IO Interactive has just released a new update for the PC version that improves stability, so it’s time now to see how this game performs on the PC platform. Continue reading HITMAN – PC Performance Analysis
HITMAN – Update 1.03 Now Available On The PC, Features Numerous PC-Specific Improvements
Square Enix and IO Interactive have released a new update for the PC version of HITMAN. According to the release notes, this patch adds a new challenge pack, a scoring fix, continued updates to both loading times and connectivity and many PC-specific improvements. This patch will be auto-downloaded from Steam, and you can read its complete changelog below. Continue reading HITMAN – Update 1.03 Now Available On The PC, Features Numerous PC-Specific Improvements
HITMAN Greatly Benefits From SweetFX/Reshade – Comparison Screenshots
HITMAN is already available on the PC and as you may have noticed, we have not published yet our PC Performance Analysis. IO Interactive will release a new patch really soon, so hopefully the game will run fine under the DX12 API (right now, we are getting hard locks whenever we run the game in DX12). Until then, however, you can get a taste of the visuals improvements that come with SweetFX/Reshade. Continue reading HITMAN Greatly Benefits From SweetFX/Reshade – Comparison Screenshots
HITMAN – DirectX 12 Mode Is Unstable, Causes Crashes
HITMAN has just been released on the PC. And while the game shipped with support for DX12, this particular path is currently bugged.
Continue reading HITMAN – DirectX 12 Mode Is Unstable, Causes Crashes
HITMAN Gets A Proper Live-Action Film, Showing What The Game Could Look Like In Real Life
IO Interactive and RealmPictures have released a live-action film based on HITMAN. Contrary to all other fan films dedicated to games, this one shows exactly what a HITMAN game could look like in real life. It looks fantastic, so be sure to check it out! Continue reading HITMAN Gets A Proper Live-Action Film, Showing What The Game Could Look Like In Real Life
HITMAN – Season Premiere Trailer
Square Enix and Io-Interactive today released the ‘Season Premiere’ trailer for the upcoming HITMAN game. This trailer showcases the Prologue and Paris locations from the first episode as well as the Italian coastal town of Sapienza dropping in April and a first glimpse at several areas from the Moroccan imperial city of Marrakesh arriving in May. Enjoy! Continue reading HITMAN – Season Premiere Trailer
HITMAN Gets ‘Legacy’ Opening Cinematic
Square Enix and IO Interactive have released the cinematic opening for HITMAN. This opening cinematic bridges the 20-year gap between the end of the HITMAN Prologue and the Sanguine Fashion Show in Paris. In that time, the events of the previous Hitman games take place and the Opening Cinematic shows the highlights of Agent 47’s career to date. Enjoy! Continue reading HITMAN Gets ‘Legacy’ Opening Cinematic
HITMAN Beta – SLI Fix Found, Offering 96% Scaling On Two NVIDIA Graphics Cards
HITMAN’s beta phase is currently under way and it appears that the game does not support SLI out of the box. Well, fear not SLI owners as we’ve got a fix for you. Via the following workaround, we were able to properly utilize our GTX690 to its fullest, as both of our GPU cores were being used at 96%. Continue reading HITMAN Beta – SLI Fix Found, Offering 96% Scaling On Two NVIDIA Graphics Cards