Iceberg Interactive has announced that its pausable, real-time space 4x title, Dawn of Andromeda, will be fully launching on May 4th. Currently available on Steam’s Early Access program, the GreyWolf and Iceberg teams have been continuously working on implementing vast improvements to the game based on community feedback. Continue reading Dawn of Andromeda leaves Early Access on May 4th
Tag Archives: Iceberg Interactive
Iceberg Interactive and Fugitive Games Sign Publishing Deal for Into The Stars
Iceberg Interactive and Fugitive Games today announced a publishing deal, via which the former will publish Into The Stars on PC and Mac this year. Iceberg Interactive also announced that the game will be coming to Steam Early Access this Summer, and has released its announcement trailer that can be viewed below. Continue reading Iceberg Interactive and Fugitive Games Sign Publishing Deal for Into The Stars
Killing Floor 2 – New Screenshots Released
Iceberg and Tripwire have released some new screenshots for Killing Floor 2. Killing Floor 2 will hit Steam Early Access on April 21st and will feature 3 non-linear levels, 4 perk classes, 27 weapons, 11 Zeds, 7 playable characters (including a female character), 1 boss character and Mod SDK supporting custom level creation. Enjoy! Continue reading Killing Floor 2 – New Screenshots Released
Killing Floor 2 – Hits Steam Early Access on April 21st, Gets New Screenshots
Tripwire Interactive announced today that Killing Floor 2 will hit Steam Early Access on April 21st. In order to celebrate this announcement, the team has also released a new set of screenshots that can be viewed below. Enjoy and kudos to PCGamer for reporting the news! Continue reading Killing Floor 2 – Hits Steam Early Access on April 21st, Gets New Screenshots
Killing Floor 2 – Dev Diary 2: The Gore Part 1
Iceberg Interactive and IGN have shared a new dev diary for Killing Floor 2, in which the development team talks about the game’s gore. Killing Floor 2’s gore system is inspired by the one found in the classic Soldier of Fortune game. The game promises to be a really violent game with lots of gibs and blood flying around. Enjoy and kudos to our reader ‘Umair Khan’ for bringing this to our attention! Continue reading Killing Floor 2 – Dev Diary 2: The Gore Part 1
Killing Floor 2 To Be Distributed By Iceberg Interactive
Publisher Iceberg Interactive and developer Tripwire Interactive announced today that they are continuing their 5 year co-operation, with the signing of Tripwire’s upcoming blockbuster Killing Floor 2. Continue reading Killing Floor 2 To Be Distributed By Iceberg Interactive
Vector Thrust Announced – New Arcade Flight Game with Cell-Shaded Visuals
Iceberg Interactive TimeSymmetry officially announced today their arcade flight game with simulation elements called Vector Thrust. Vector Trust is coming Q2 this year to PC on Steam and is described as a fast-paced, cel-shaded, combat flying game that offers an extensive variety of game modes to choose from, with quick, action-oriented instant play, and the option to experience a deep, story-based campaign. Continue reading Vector Thrust Announced – New Arcade Flight Game with Cell-Shaded Visuals
Starpoint Gemini 2 Will Support Oculus Rift
Iceberg Interactive and Little Green Men Games unveiled today that they’re implementing virtual reality headset Oculus Rift into their highly anticipated, upcoming space sim-RPG Starpoint Gemini 2. Continue reading Starpoint Gemini 2 Will Support Oculus Rift
Dark Matter Is Incomplete, Yet Being Sold As A Finished Game
Most of you have probably already heard of Dark Matter; a 2.5D side-scrolling survival horror game, set in a derelict spaceship besieged by a sinister alien presence, and infested with deadly parasites. Dark Matter had a Kickstarter campaign that failed, though Iceberg Interactive was able to somehow pull things off and publish the game. Well… not exactly we say. It turns out that the game is incomplete and does not last as long as it was initially advertised, something that makes us worry about all the upcoming Kickstarted games (whether they failed or not). Continue reading Dark Matter Is Incomplete, Yet Being Sold As A Finished Game