id Software has just added Vulkan support to DOOM’s demo. This basically means that everyone can now test id Software’s latest shooter and see the benefits of the Vulkan API. Continue reading DOOM demo now supports Vulkan
Tag Archives: iD Software
Quake Champions gets new trailer
Bethesda has released a new trailer for id Software’s upcoming arena shooter, Quake Champions. In this trailer, Tim Willits talks about how Quake Champions not only captures the spirit of the original games but also brings the storied shooter into the modern era with the addition of Champions. Willits also gives some new insights into each of the four revealed Champions – Ranger, Visor, Nyx and Scalebearer – and shares his personal favorite of the bunch. Enjoy! Continue reading Quake Champions gets new trailer
id Software Tech Interview: DX12, Vulkan, Mega-Textures, PBR, Global Illumination & more
A couple of weeks ago, we had the pleasure of interviewing id Software’s Tiago Sousa and Axel Gneiting. We talked with them about some of the key features of the id Tech 6, the evolution of their Mega-Textures tech, as well as all both DirectX 12 and Vulkan. Enjoy the interview after the jump! Continue reading id Software Tech Interview: DX12, Vulkan, Mega-Textures, PBR, Global Illumination & more
id Software on OpenGL versus DirectX 11 and on why it chose Vulkan over DirectX 12
A couple of weeks ago, we had the pleasure of interviewing id Software’s Tiago Sousa and Axel Gneiting. And as you may have guessed, we asked the team about the advantages of OpenGL over DX11 (and vise versa) and why it chose Vulkan over DX12. Continue reading id Software on OpenGL versus DirectX 11 and on why it chose Vulkan over DirectX 12
id Software: Async Compute will be a major factor in all engines across all platforms
A lot has already been said about Async Compute. And after everything we’ve seen so far from NVIDIA’s side (including its latest GPUs), it appears that AMD will triumph in all games supporting it. Not only that, but it appears that more and more engines will support this specific feature of DX12 and Vulkan. Continue reading id Software: Async Compute will be a major factor in all engines across all platforms
DOOM looks unbelievably sexy in Photo Mode
DOOM, powered by id Tech 6, is by far one of the best optimized titles of 2016 for the PC. Not only that, but the game packs some really impressive visuals that – given the game’s hectic action – were not truly appreciated. Thanks to the newly added Photo Mode, however, players can capture some spectacular screenshots. Below you can find a few, showcasing the amazing details of the game’s characters/demons (captured by darkdeus). Enjoy! Continue reading DOOM looks unbelievably sexy in Photo Mode
DOOM benefits greatly from Vulkan – Vulkan versus OpenGL Performance Comparison
id Software has just released a new patch for DOOM that adds support for Vulkan. Naturally, we went ahead and tested some scenes that were performing poorly under OpenGL 4.5. And we are happy to report that id Software has nailed it as DOOM runs way, way, way better under the Vulkan API. Continue reading DOOM benefits greatly from Vulkan – Vulkan versus OpenGL Performance Comparison
DOOM – New patch adds Vulkan support
Bethesda and id Software have just released a new update for DOOM that adds Vulkan support. Yeap, PC gamers can experiment with this brand new API and see whether the game runs better thanks to it. Continue reading DOOM – New patch adds Vulkan support
Perfected Doom 3 V7 is now availabe, brings numerous gameplay & graphical improvements
Doom 3 fans, here is something special for you today. Modder ‘VGames’ has released a new version of his Perfected mod for Doom 3. Perfected Doom 3 attempts to completely overhaul the entire game with new monsters, rebalanced weapons, rebalanced monster stats, better graphics, new gameplay features. Continue reading Perfected Doom 3 V7 is now availabe, brings numerous gameplay & graphical improvements
DOOM – Next update coming on June 30th, adds Classic DOOM weapon placement & Photo Mode
Bethesda has announced that the next update for DOOM will be released on June 30th. According to the changelog, this patch will add a Photo Mode, as well as classic DOOM weapon placement support. In addition, this update comes with a number of bug fixes and improvements. You can find its complete changelog below. Continue reading DOOM – Next update coming on June 30th, adds Classic DOOM weapon placement & Photo Mode