Bethesda has released the first set of screenshots for the upcoming DLC of RAGE, The Scorchers. This brand-new adventure spanning six all-new areas, players will fight alongside new allies to defend the Hager Settlment from a maniacal bandit clan known as The Scorchers. The DLC is planned for release this week on PC, X360 and PS3. Enjoy! Continue reading RAGE ‘The Scorchers’ DLC – First Screenshots Revealed→
Back in June, we informed you about a rumored DLC for RAGE and we are happy to inform you today that we just got word about it. As Bethesda unveiled, The Scorches DLC will be hitting Steam, PSN and XBL next week and will be priced at $4.99 (or 400 Microsoft Points). Still though, no news yet about those promised mod tools for the PC version of it. Continue reading RAGE ‘The Scorchers’ DLC Coming Next Week→
Although we still don’t have any mod tools for RAGE, PC gamers can get their hands on some portions of its code (well, in a way), as id Software has released the source code of Doom 3: BFG Edition. In addition, id Software has released a new update for the PC version of Doom 3: BFG Edition that adds variable FOV settings options, controller bind options, Texture LOD bias to menu options and improves the game’s visuals as all projectiles now cast shadows. Continue reading Doom 3: BFG Edition – Source Code Released, New Update Improves FOV & Visuals→
Great news for all Doom fans as ‘Sergeant_Mark_IV’ has released the 0.17 version of his amazing mod for id Software’s classic FPS title. This new version of Brutal Doom features alternative fatalities for some monsters such as Arachnotron and Archvile, a fatality that can be performed against the Mastermind, more monster vs. monster fatalities, new difficulty settings and many mutators. You can find below its download link, as well as its trailer. Continue reading Brutal Doom Version 0.17 Is Now Available→
Man, things are not looking good for the relationship between id Software and PC gamers. It’s ironic, but the company fromTexas was once upon a time THE PC developer. Fast forward a couple of years and here we are today with id Software dropping on the ball on yet another PC game. Doom 3: BFG was released a couple of days ago and let us tell you that it is worse (when it comes to its tech) than the eight year old game that was offered by the very same studio. It’s ironic, but the id you knew is dead and won’t come back anytime soon. Continue reading id Software, Doom 3 BFG Edition and how the mighty has fallen in the eyes of PC gamers→
Brutal Doom is perhaps the best mod for id Software’s classic FPS title. Brutal Doom makes the game much more violent than before as it introduces much more blood, as well as unique gibs, death animations, dismemberments, headshots, executions, fire and explosion particles, flares, shadows over all objects, and much more. Continue reading Brutal Doom Version 0.17 – Coming On October 31st, New Trailer Released→
YouTube’s member ‘thone2008’ has ported the first level of id’s classic FPS, Quake, into Doom 3. thone2008 has used the Quake Mod to convert E1M1 from Quake 1 (using Romero’s Map Source) into Doom 3 Map format and the only things that are missing are Textures (but all the original gun placements are there). thone2008 then used Darkplaces’s HD textures to ‘dress’ the entire level. The end result is cool, so go ahead and take a look! Continue reading This is what Quake looks like in iD Tech 4 Engine→
Remember Doom 3’s Sikkmod 1.2 Mod and Wulfen’s Textures? Well, we do know that some of you had issues and could not make these two projects work together. So, our dear readers, this mod compilation is for you. VelociRaptorGTX has packed together – into a new mod combo project called Doom 3 VelociREAL Ultimate Mod – Sikkmod v1.2, Wulfen’s HD Textures, 6th Venom’s HD Main Menu and Fonts, as well as some new Weapon Models, and new Weapon Sound Effects. Continue reading Doom 3 VelociREAL Ultimate Mod Mixes Sikkmod 1.2 with Wulfen’s and 6th Venom’s HD Textures→
Modder ‘bladeghost‘ has released a new video from his Prometheus Doom 3 Map. This video showcases a new helmet overlay, as well as the two spaceships that were featured in the movie. In all honesty, this is an incredible work and we have to congratulate bladeghost for his dedication. According to the modder, most things and areas are ‘roughed in to establish a workable space and many things are just placeholders. This means that bladeghost will replace all the geometry and textures at some point, in order to give a proper ‘Prometheus’ look to it. No ETA has been revealed as of yet, but we’ll be sure to keep you posted! Continue reading New Video for Prometheus Doom 3 Map Looks Incredibly Amazing→
Remember those amazing screenshots from Doom 3? Well, great news everyone as Wulfen has released a new version of his Texture Pack, that includes all of them. As the modder described, he remade over 500 new textures in the past and this new, 2.0, version features new, improved and more polished textures. Continue reading Doom 3 gets overhauled once again and looks as good as most modern-day games→