MachineGames has just released a new update for the PC version of Indiana Jones and the Great Circle that adds support for DLSS 4. Thanks to this update, RTX50 series owners will be able to use DLSS 4 Multi-Frame Gen. Not only that but the update adds a new option for ray-traced shadows to include all light sources. So, time to benchmark this new update at both 4K and 8K resolutions. Continue reading Indiana Jones and the Great Circle – 4K/8K Path Tracing DLSS 4 Benchmarks
Tag Archives: Indiana Jones and the Great Circle
Indiana Jones and the Great Circle, Black Myth: Wukong & Marvel Rivals do not have day-0 support for DLSS 4 Multi-Frame Gen
Indiana Jones and the Great Circle and Black Myth: Wukong were two games I really wanted to test with DLSS 4 Multi-Frame Gen. Sadly, though, there won’t be support for DLSS 4 Multi-Frame Gen at the launch of the RTX50 series GPUs. This information comes straight from NVIDIA. Continue reading Indiana Jones and the Great Circle, Black Myth: Wukong & Marvel Rivals do not have day-0 support for DLSS 4 Multi-Frame Gen
Top 10 Most Optimized PC Games of 2024
And the time has come. Believe it or not, there were a lot of optimized PC games in 2024. And yes, some of them used Unreal Engine 5. Crazy, right? How can a UE5 game be on this list? Blasphemy I tell you. Continue reading Top 10 Most Optimized PC Games of 2024
Best PC Games Graphics of 2024
In 2024, we got some visually impressive PC games. The following ones have the best graphics that PC gamers can get on their platforms. PC gamers can use these games to impress their friends. Do note that this is NOT our Top 10 Most Optimized list. Instead, we are solely focusing here on the visuals that these games can display on screen. So, without further ado, here are the best PC game graphics of 2024. Continue reading Best PC Games Graphics of 2024
Indiana Jones and the Great Circle just got an AMD FSR 3.0 Mod
Indiana Jones fans, we have some good and some bad news for you today. The good news is that a new mod came out that adds support for AMD FSR 3.0 Super Resolution and Frame Generation. The bad news is that it’s a paid mod. Continue reading Indiana Jones and the Great Circle just got an AMD FSR 3.0 Mod
Indiana Jones and the Great Circle Patch 2 Released & Detailed
MachineGames has released the second update for Indiana Jones and the Great Circle, and shared its full patch notes. So, let’s see what this new patch brings to the table. Continue reading Indiana Jones and the Great Circle Patch 2 Released & Detailed
Indiana Jones and the Great Circle Path Tracing Benchmarks
Earlier this week, MachineGames released the Path Tracing patch for Indiana Jones and the Great Circle. So, time now to benchmark it and see how PT runs on a high-end PC system at different resolutions. Continue reading Indiana Jones and the Great Circle Path Tracing Benchmarks
Indiana Jones and the Great Circle Path Tracing Comparison Screenshots
MachineGames has just released the first patch for Indiana Jones and the Great Circle that adds support for Path Tracing. So, time to see what Path Tracing can actually do in this triple-A game. Does it greatly enhance the game’s visuals? Let’s find out. Continue reading Indiana Jones and the Great Circle Path Tracing Comparison Screenshots
Indiana Jones and the Great Circle Update 1 Released, Full Patch Notes
MachineGames has released the first update for Indiana Jones and the Great Circle which adds support for Path Tracing on PC. Moreover, this patch brings a number of tweaks and improvements, as well as some PC-only fixes. So, let’s take a closer look at them. Continue reading Indiana Jones and the Great Circle Update 1 Released, Full Patch Notes
Indiana Jones and the Great Circle Benchmarks & PC Performance Analysis
Bethesda has just lifted the review embargo for Indiana Jones and the Great Circle. Powered by the latest version of idTech, it’s time now to benchmark it and examine its performance on the PC. Continue reading Indiana Jones and the Great Circle Benchmarks & PC Performance Analysis