NVIDIA has announced that Indiana Jones and the Great Circle will support Full Ray Tracing and DLSS 3.5. By Full Ray Tracing, NVIDIA obviously means that the devs will use Ray Tracing for more than one effect. As such, we can expect ray-traced global illumination, shadows, reflections and ambient occlusion. Continue reading Indiana Jones and the Great Circle will support Full Ray Tracing & DLSS 3.5
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Indiana Jones and the Great Circle gets an official 5-minute in-engine cinematic trailer
Bethesda has released a 5-minute in-engine trailer for Indiana Jones and the Great Circle. The game will be powered by the latest version of the id Tech Engine, and this trailer shows off some of its in-engine cut-scenes. Continue reading Indiana Jones and the Great Circle gets an official 5-minute in-engine cinematic trailer
First screenshots for Indiana Jones and the Great Circle
Yesterday, Microsoft and Bethesda revealed a new Indiana Jones game, Indiana Jones and the Great Circle. And below, you can find the first official screenshots for it. Continue reading First screenshots for Indiana Jones and the Great Circle
Indiana Jones and the Great Circle revealed in first in-engine trailer, to be released in 2024
Microsoft has just revealed MachineGames’ Indiana Jones game, which will be called Indiana Jones and the Great Circle. Indiana Jones and the Great Circle is an all-new adventure game that uses a first-person perspective. Continue reading Indiana Jones and the Great Circle revealed in first in-engine trailer, to be released in 2024