Back in March, we informed you about the Kickstarter of Wasteland 2. inXile was considering – back then – using either CryEngine 3 or Unity Engine for their upcoming sequel to the first ever post-apocalyptic computer RPG. And we are happy to report today that Wasteland 2 will be powered by the Unity Engine, an engine that was showcased by the browser-based FPS, Interstellar Marines. Continue reading Brian Fargo’s Wasteland 2 will be powered by the Unity Engine→
And they have finally made it. Wasteland 2’s Kickstarter campaign has reached $2.1 million USD, meaning that Planescape Torment’s developer and Obsidian’s Chief Creative Officer, Chris Avellone, will help inXile in developing the game. As Brian Fargo had stated, Chris is going to help push the density and literary content of the game. Awesome news. Continue reading Wasteland 2 reaches its $2.1 million goal; Planescape Torment’s Developer will help them after all→
inXile Entertainment has revealed some new details about their future plans for Wasteland 2. According to a recent update in their Kickstarter page, the developers will bring some new designer to help them if they hit the $2.5 million goal. Let us remind you that Obsidian’s Chief Creative Officer, Chris Avellone, will help in the development of the game if the Kickstarter campaign hits the $2.1 million mark. Continue reading Wasteland 2 – New designers to help at $2.5 million, mod tools at $3.0 million→
inXile has announced that they have reached an agreement with Obsidian for potential design assistance for Wasteland 2. According to that agreement, Obsidian’s Chief Creative Officer, Chris Avellone, is going to work with our team on the design and writing of the game if the game’s Kickstarter campaign hits $2.1 million USD. Which could very well happen as there are still 17 days to go. Continue reading inXile and Obsidian to work together in Wasteland 2 if their Kickstarter hits $2.1 million USD→
Remember that Wasteland 2 Kickstarter? Well, good news if you are a Linux or a Mac user and wanted to play this upcoming sequel to one of the first post-apocalyptic games as the campaign has managed to hit the $1.5 million USD mark, meaning that both a Linux and a Mac version will be coming alongside the PC version. Continue reading Wasteland 2 Kickstarter hits $1.5 Million USD mark; Linux and Mac versions incoming→
Following Double Fine’s example, inXile Entertainment has started a kickstarter for a sequel to Wasteland. Wasteland 2 will the direct sequel to the first ever post-apocalyptic computer RPG. The project will be headed by Brian Fago who was an Executive Produced for both Wasteland and Fallout. In order to become a reality, the team wanted to hit $900K bucks until April 17th. Well, they managed to hit – and surpass – that mark in just two days, meaning that Wasteland 2 will become a reality. Continue reading inXile entertainment launches Wasteland 2 Kickstarter, hits its $900K mark in just two days→
inXile Entertainment today announced that the highly anticipated Choplifter HD is now available for download via PlayStation Network, Xbox Live Arcade and PC for $14.99/1200 Microsoft points. Choplifter HD is developed by inXile Entertainment, who is publishing the PlayStation Network and PC versions, and co-publishing the Xbox Live Arcade version with Konami Digital Entertainment. Continue reading Choplifter HD is now available on Steam, PSN and XBLA→
InXile Entertainment confirmed today the release dates and pricing for Choplifter HD across the PlayStation Network, Xbox Live Arcade and PC. Choplifter HD will be available for download next Tuesday, January 10 on the PlayStation Network and PC; and will be available just a few hours later on January 11 on the Xbox Live Arcade. Priced at $14.99 or 1200 Microsoft points, Choplifter HD is developed by inXile Entertainment. InXile will publish the PlayStation Network and PC versions and will co-publish the Xbox Live Arcade version with Konami Digital Entertainment. Continue reading Choplifter HD coming to the PC on January 10th→
Earlier this month, Bethesda released inXile’s latest third-person co-op fantasy action RPG, Hunted: The Demon’s Forge. The game is set in a dark fantasy world where players take control of either E’lara, a ranged weapon expert, or Caddoc, a master swordsman. Hunted is powered by Epic’s Unreal Engine 3 so it’s time now to see how it performs with a modern-day PC. Continue reading Hunted: The Demon’s Forge PC Performance Analysis→