2K Games and Irrational have released the first five minutes of Bioshock: Infinite’s upcoming DLC, Burial at Sea. This new DLC for Bioshock: Infinite will give players a taste of Rapture in its full glory, almost entirely built from scratch in the BioShock Infinite engine. Naturally, these first minutes are full of spoilers, so make sure to avoid watching it if you have not finished yet the game. Enjoy! Continue reading BioShock: Infinite – Burial at Sea DLC – First 5 Minutes→
Irrational Games and 2K Games have officially revealed the first DLCs for Bioshock Infinite so let’s start with the big DLC that is planned for release later this year. Titled ‘Burial At Sea’, this upcoming DLC will return players to Rapture. According to the company, the gameplay has been modified to give the player an original BioShock combat experience that merges the best parts of BioShock and BioShock Infinite. Continue reading Bioshock Infinite: Burial At Sea & Clash in the Clouds DLCs Announced→
A lot of rumors have been flying around lately about the first DLC of Bioshock: Infinite and today we got a little teaser about it. The PC version of Bioshock: Infinite has been updated and Irrational Games has added features necessary to support upcoming DLC. This obviously means that some crucial files for the first DLC have been added, and it remains to be seen whether PC gamers will be able to find them before 2K Games officially announces this DLC. Continue reading BioShock Infinite – PC Update Adds Support For The First DLC→
System Shock fans, we’ve got some good and some bad news for you today. The good news is that ‘Mark Valentine’ has released his assets for the Source Engine remake of System Shock 2. The bad news is that Valentine has stopped working on this port, meaning that this project is – more or less – cancelled. Fortunately, Valentine claimed that people are welcome to continue working on it, and that he’ll help with this project’s development if that ever happens. Continue reading System Shock 2 Source Fan-Made Remake – Assets Released, Port Cancelled→
A couple of days ago, we informed you about ‘The Brothers Rapture’, a fan-made film inspired by Irrational Games’ Bioshock. As promised, the team has released today the full length movie that can be viewed below. As its description reads, before the underwater city of Rapture collapsed beneath itself and Splicers roamed its flooded halls, men and women thrived as they explored beyond the limits of their creative and scientific achievements. This short film tells the story of the brothers Charles and Arthur as they come to realize the true cost of art and power without boundaries. Enjoy! Continue reading The Brothers Rapture – Full Length BioShock Short Film Released→
Back in February, we informed you about the GOG release of System Shock 2. Well, today we are happy to report that this classic FPS – created by our beloved yet dead Looking Glass – is available on Valve’s digital distribution service, Steam. The Steam release comes with a 30% discount until May 17th, meaning that it will cost you 6,99€. Continue reading System Shock 2 Is Now Available On Steam→
Following the short film based on Splinter Cell: Blacklist, today we present yet another fan-made movie based on another beloved franchise, Bioshock. This movie, called The Brothers Rapture, is planned for a May 13th release and you can find below its trailer. As with the Splinter Cell: Blacklist film, we strongly suggest watching it as it does not seem like a low-budget film. Continue reading Bioshock Gets A Fan-Made Movie – The Brothers Rapture Trailer Released→
Even though we don’t know when Bioshock: Infinite’s first DLC will hit the Internet, we’ve just found out some more details about it. According to the linkedin page of Michael Shahan, senior animator at 2K Games, the first DLC of Bioshock: Infinite will feature a new AI companion. Continue reading Bioshock: Infinite’s First DLC Will Feature A New AI Companion→
Christopher Bischoff, creator of Stasis, has recreated Bioshock: Infinite’s Columbia, showcasing what an isometric version of Irrational Games’ title would look like. And in all honesty, we’d love to play such a version of it (provided of course it was more tactical and featured further RPG elements). This project took Christopher around 3 days to create, and will be appreciated by all old-school fans. Enjoy! Continue reading What If Bioshock: Infinite Was An Isometric Title→