A couple of days ago, we shared some images from Polycount’s member ‘broScience’, showing what Killzone: Shadow Fall could look like in Unreal Engine 4. Our biggest gripe with broScience’s work was with the increased gamma values. broScience has addressed this issue and shared some new images from his project that can be viewed below. Continue reading Here Is What Killzone: Shadow Fall Could Look Like In Unreal Engine 4 – Part #2
Tag Archives: Killzone: Shadow Fall
Here Is What Killzone: Shadow Fall Could Look Like In Unreal Engine 4 – Part #1
Polycount’s member ‘broScience‘ is currently recreating a concept art environemnt from Killzone: Shadow Fall in Unreal Engine 4. Apart from the overall bloom and brightness, broScience came really close to the original concept art, thus showing what Killzone: Shadow Fall could look like in Epic’s Engine. This is still a WIP project, and we’ll be sure to share the final images once they are shared. Enjoy! Continue reading Here Is What Killzone: Shadow Fall Could Look Like In Unreal Engine 4 – Part #1