Square Enix has just announced that it will end support for Marvel’s Avengers on September 30th, 2023. Furthermore, and according to the publisher, the game will receive its last content update, Update 2.8, on March 31st. Continue reading Square Enix will end support for Marvel’s Avengers on September 30th
Tag Archives: Marvel’s Avengers
Marvel’s Guardians of the Galaxy Review: A Charming Delight
Coming off the Marvel’s Avengers disaster, I expected Marvel’s Guardians of the Galaxy to be another big letdown. Instead, I was delighted by Guardian’s endearing cast, excellent storytelling, and ample charm. Quite simply, it’s a breezy good time that everyone is better off having experienced. Continue reading Marvel’s Guardians of the Galaxy Review: A Charming Delight
Marvel’s Avengers Patch 2.2.1 released, full patch notes revealed
Crystal Dynamics has released Patch 2.2.1 for Marvel’s Avengers. According to the release notes, Update 2.2.1 brings some stability improvements and crash fixes for the Discordant Sound Raid. Moreover, it addresses an issue that could cause Iron Man to become invincible when failing to summon the Hulkbuster on uneven ground. Continue reading Marvel’s Avengers Patch 2.2.1 released, full patch notes revealed
Square Enix will now remove the controversial gameplay-related MTX from Marvel’s Avengers
Last month, Square Enix and Crystal Dynamics have added some gameplay-related microtransactions to Marvel’s Avengers. Needless to say that this frustrated a lot of fans. After all, Crystal Dynamics had previously promised that it would never do such a thing in this particular game. And today, almost a month after their inclusion, Square Enix revealed that it will be removing both Hero’s Catalysts and Fragment Extractors. Continue reading Square Enix will now remove the controversial gameplay-related MTX from Marvel’s Avengers
Despite promises, Marvel’s Avengers now has gameplay-related microtransactions
Prior to the release of Marvel’s Avengers, Square Enix and Crystal Dynamics were stating that the game would not feature lootboxes or pay-to-win mechanics. The teams were claiming that the game would only feature cosmetic microtransactions. However, the latest update for Marvel’s Avengers introduced paid XP boosters. Continue reading Despite promises, Marvel’s Avengers now has gameplay-related microtransactions
Square Enix has removed Denuvo from Marvel’s Avengers
Square Enix and EIDOS Montreal have released a new patch that removes Denuvo from Marvel’s Avengers. As such, PC gamers can now play this Marvel game with faster loading times than before (at least when launching the game). Continue reading Square Enix has removed Denuvo from Marvel’s Avengers
You can now play Marvel’s Avengers for free until August 1st
Square Enix has announced that Marvel’s Avengers can be played for free this weekend. From today and until August 1st, PC gamers can download and play it. Continue reading You can now play Marvel’s Avengers for free until August 1st
Marvel’s Avengers Update 1.8.2 released, full patch notes revealed
Square Enix has announced that Marvel’s Avengers has launched a free update with the first of the game’s end-game challenges: Omega-Level Threat: Family Reunion. Continue reading Marvel’s Avengers Update 1.8.2 released, full patch notes revealed
Marvel’s Avengers – Native 4K versus NVIDIA DLSS versus AMD FSR
As we reported a couple of days ago, EIDOS Montreal and Crystal Dynamics released a new patch for Marvel’s Avengers that added support for AMD’s FidelityFX Super Resolution. Therefore, and since this game supports both NVIDIA DLSS and AMD FSR, we’ve decided to test and compare them. Continue reading Marvel’s Avengers – Native 4K versus NVIDIA DLSS versus AMD FSR
Marvel’s Avengers is the first game that supports both NVIDIA DLSS and AMD FSR
Square Enix, Crystal Dynamics and EIDOS Montreal have released a new patch for Marvel’s Avengers that adds support for AMD’s FSR. As such, this game is the first that supports both NVIDIA’s DLSS and AMD’s FidelityFX Super Resolution. Continue reading Marvel’s Avengers is the first game that supports both NVIDIA DLSS and AMD FSR