Microsoft has announced the next version of DirectX Raytracing, also known as DXR, DirectX Raytracing 1.2. DXR 1.2 will come with two major features that aim to significantly improve performance. So, let’s take a closer look at them. Continue reading Microsoft has announced and detailed DirectX Raytracing 1.2
Tag Archives: Microsoft
Fable delayed to 2026, gets first pre-alpha gameplay video
Microsoft has announced that Fable has been officially delayed until 2026. Moreover, IGN has shared the first pre-alpha gameplay video from it. So, if you are remotely interested in this new action RPG, I recommend watching it. Continue reading Fable delayed to 2026, gets first pre-alpha gameplay video
Avowed Benchmarks & PC Performance Analysis
Microsoft has released Avowed in Early Access. The game is powered by Unreal Engine 5, and it uses both Lumen and Nanite. So, it’s time now to benchmark it and examine its performance on the PC. Continue reading Avowed Benchmarks & PC Performance Analysis
Forza Motorsport – RT Reflections, RTAO & RTGI 4K Benchmarks
As promised, Turn10 released Update 15 for Forza Motorsport which adds support for RTGI on PC. Thus, the PC version now supports RT Reflections, RTAO and RTGI. So, it’s time now to benchmark these ray-traced effects and see how the game runs with them on a high-end PC. Continue reading Forza Motorsport – RT Reflections, RTAO & RTGI 4K Benchmarks
Forza Motorsport will finally get RTGI on PC on December 9th
And the time has finally come. Turn10 has announced that Forza Motorsport on PC will finally get support for RTGI on December 9th. PC gamers will finally be able to enjoy ray-traced global illumination, something that should improve the game’s graphics. Continue reading Forza Motorsport will finally get RTGI on PC on December 9th
A PC port for Halo 5 was canceled due to technical issues
When Microsoft released Halo 5: Forge on PC in 2016, a lot assumed that its single-player campaign would also find its way to the PC. And yesterday, Tyler Owens, a former Halo 5 dev confirmed that there were plans to bring it to the PC. However, Microsoft has decided to cancel that PC port due to some technical issues. Continue reading A PC port for Halo 5 was canceled due to technical issues
NVIDIA RTX 4090 runs Microsoft Flight Simulator 2024 with 60fps at 4K/Ultra Settings with DLSS Quality
Compusemble gained access to the Technical Alpha Test for Microsoft Flight Simulator 2024 and shared a couple of videos from it. And, from what we can see, the game runs with 60fps at 4K and Ultra Settings with NVIDIA DLSS Quality Mode on an NVIDIA GeForce RTX 4090. Continue reading NVIDIA RTX 4090 runs Microsoft Flight Simulator 2024 with 60fps at 4K/Ultra Settings with DLSS Quality
Microsoft Flight Simulator 2024 vs 2020 Graphics Comparison
Microsoft Flight Simulator 2020 featured truly next-gen graphics when it came out. Even to this date, this flight simulator looks amazing. And, believe it or not, Microsoft Flight Simulator 2024 will look SIGNIFICANTLY better than it. Continue reading Microsoft Flight Simulator 2024 vs 2020 Graphics Comparison
Obsidian’s Avowed has been officially delayed until February 18th, 2025
Microsoft has just announced that Obsidian’s RPG, Avowed, has been officially delayed until February 18th, 2025. Although the game did not have an exact release date, it was targeting a Fall 2024 release. Continue reading Obsidian’s Avowed has been officially delayed until February 18th, 2025
Here’s how you can enable Ray Tracing Global Illumination in Forza Motorsport
Prior to the game’s release, Turn10 was claiming that the PC version of Forza Motorsport would support Ray Tracing Global Illumination. However, when the game launched in October 2023, RTGI was nowhere to be found. Now, almost a year later, PC gamers found a way via which they can enable RTGI. Continue reading Here’s how you can enable Ray Tracing Global Illumination in Forza Motorsport