Tag Archives: Microsoft

Sea of Thieves surpasses two million players, is the best-selling Microsoft first-party game on Windows 10

Microsoft has announced that Sea of Thieves has more than two million players, and is already the best-selling Microsoft Studios first-party title on Windows 10. Furthermore, Microsoft revealed that more than 100,000 players have streamed Sea of Thieves since launch. Continue reading Sea of Thieves surpasses two million players, is the best-selling Microsoft first-party game on Windows 10

The first major update for Sea of Thieves is now available, packs numerous performance improvements and fixes

Rare has released the first major update for Sea of Thieves. According to the developers, this is a full game update as opposed to just a patch, meaning that gamers will have to re-download the complete game. The good news is that this update comes with numerous performance improvements and fixes. Continue reading The first major update for Sea of Thieves is now available, packs numerous performance improvements and fixes

Sea of Thieves PC Performance Analysis

Sea of Thieves is a new shared-world adventure game from Rare that is available exclusively on Microsoft’s platforms, allowing players to take the role of a pirate and sail the seas of a fantastical world. The game has just been released so it’s time to benchmark it and see how it performs on the PC platform. Continue reading Sea of Thieves PC Performance Analysis

NVIDIA officially collaborates with Microsoft for the DirectX Raytracing (DXR) API, first screenshots

As promised, NVIDIA today announced its collaboration with Microsoft for a brand new DirectX API that will allow real-time ray tracing. According to the teams, the DirectX Raytracing (DXR) API will enable straightforward access to real-time ray tracing running on development graphics hardware, and below you can find its first screenshot from Remedy’s Northlight Engine. Continue reading NVIDIA officially collaborates with Microsoft for the DirectX Raytracing (DXR) API, first screenshots

343 Industries on Halo The Master Chief Collection on the PC: “we’ve heard you loud and clear”

In a new status update about Halo: The Master Chief Collection, 343 Industries’ community manager revealed that the team is aware of the huge demand for a PC version. And while 343 Industries does not have any official plans to announce at this time, it stated that it has heard PC gamers loud and clear. Continue reading 343 Industries on Halo The Master Chief Collection on the PC: “we’ve heard you loud and clear”

State of Decay 2 will release on May 22nd, official PC requirements unveiled

Microsoft has announced (thanks IGN) that State of Decay 2 will release on May 22nd. State of Decay 2 is a new survival game that is developed by Undead Labs, and will be a Play Anywhere game (meaning that it will most likely come out exclusively on the Windows Store). Continue reading State of Decay 2 will release on May 22nd, official PC requirements unveiled

Forza Motorsport 7 – March update adds Spectate Ticker and Spectate Telemetry, brings Livery Editor improvements

Turn 10 releases today a brand new update for Forza Motorsport 7. According to the company, the game’s March update will add Spectate Ticker and Spectate Telemetry and features a specific focus on one of the community’s favorite Forza features – the Livery Editor. Continue reading Forza Motorsport 7 – March update adds Spectate Ticker and Spectate Telemetry, brings Livery Editor improvements