Gears of War: Ultimate Edition is one of the first DX12-only titles. Developed by The Coalition, Gears of War: Ultimate Edition is powered by an enhanced version of Unreal Engine 3. The Coalition released yesterday a performance patch for this title, so time now to see how this game performs on the PC platform. Continue reading Gears of War: Ultimate Edition – PC Performance Analysis
Tag Archives: Microsoft
Microsoft Announces Cross-Network Play Support Between Xbox One & PC
Microsoft has announced native support cross-platform play between Xbox One and Windows 10. As Chris Charla, Director of ID@Xbox, announced today, Microsoft is enabling developers to support cross-network play on games that use Xbox Live. Naturally, developers will have to include this option in their games, however it’s good knowing that such a feature is now officially supported. Continue reading Microsoft Announces Cross-Network Play Support Between Xbox One & PC
GOW: Ultimate Edition – Developers Answer Community Questions About Multi-GPU, Freesync, FPS Counters & More
The Coalition’s Cam, Technical Director for Gears of War: Ultimate Edition on Windows 10, has answered some community questions about it. According to Cam, The Coalition will be looking at adding a FOV option and Freesync support. The team is still working on adding multi-GPU support, and they may include options to skip the startup movies , add a Vertical-Sync option, as well as options for Depth of Field and Film-Grain effects. Continue reading GOW: Ultimate Edition – Developers Answer Community Questions About Multi-GPU, Freesync, FPS Counters & More
Gears of War: Ultimate Edition – Max Versus Lowest Comparison Screenshots
Gears of War: Ultimate Edition is one of the first games that Microsoft brought to the PC in order to show its support to our platform, and below you can find some comparison screenshots between the game’s Max and Lowest settings. Max images are on the left, whereas Lowest images are on the right. As always, we strongly suggest opening the images in new tabs in order to see easier the differences. Enjoy! Continue reading Gears of War: Ultimate Edition – Max Versus Lowest Comparison Screenshots
Gears of War: Ultimate Edition – New Patch Will Improve Performance, Will Disable Mouse Acceleration
The Coalition has just announced that a new update for the PC version of Gears of War: Ultimate Edition will be released next week. This update will pack performance optimizations, Ambient Occlusion tweaks and refactor of texture settings to better reflect VRAM requirements. In addition, this update will disable mouse acceleration. Continue reading Gears of War: Ultimate Edition – New Patch Will Improve Performance, Will Disable Mouse Acceleration
Quantum Breaks Gets Launch Trailer
Microsoft has released the launch trailer for Quantum Break, featuring the iconic Nirvana track “Come As You Are.” Quantum Break is coming to the PC on April 5th and promises to be a really demanding title that will take also advantage of DirectX 12. We’ll be sure to cover it, so stay tuned for more! Continue reading Quantum Breaks Gets Launch Trailer
Forza Motorsport 6: Apex – New Leaked Screenshots, Graphics Options Revealed
Forza Motorsport 6: Apex promises to show what DX12 can achieve in a racing game and “!AffiliatedWithBlank” has just leaked some new screenshots from it. In addition, !AffiliatedWithBlank has shared a screenshot showing the graphics settings that will be featured in Forza Motorsport 6: Apex. Continue reading Forza Motorsport 6: Apex – New Leaked Screenshots, Graphics Options Revealed
Gears of War 4 – Possibly Coming To The PC According To The Coalition’s Rod Fergusson
We’ve heard a lot of rumours surrounding a PC version of Gears of War 4, so here is today another hint about it. The Coalition’s studio head, Rod Fergusson, claimed that the game is possibly coming to the PC. Continue reading Gears of War 4 – Possibly Coming To The PC According To The Coalition’s Rod Fergusson
Lionhead Studios Closes Down, Fable Legends’ Development Ceased
Microsoft announced today that it intends to close Lionhead Studios, and that the development of Fable Legends has been ceased. Fable Legends was one of the first games that was announced with DX12 support and cross-platform play support between Xbox One and PC. Continue reading Lionhead Studios Closes Down, Fable Legends’ Development Ceased
Gears of War: Ultimate Edition – Latest Update Fixes Ambient Occlusion On AMD’s GPUs
When Gears of War: Ultimate Edition was released, a lot of AMD users reported that Ambient Occlusion was causing various artifacts. Well, we are happy to report that the latest update has resolved this issue and that there are no artifacts right now caused by AO on AMD’s GPUs. Continue reading Gears of War: Ultimate Edition – Latest Update Fixes Ambient Occlusion On AMD’s GPUs