Tag Archives: mods

Metal Gear Solid: The Twin Snakes “remastered” thanks to this ESRGAN AI-enhanced Texture Pack

Reddit’s member ‘tophergopher1‘ has released a beta version of his ESRGAN AI-enhanced Texture Pack for the Nintendo GameCube remake of the first Metal Gear Solid game, Metal Gear Solid: The Twin Snakes. Continue reading Metal Gear Solid: The Twin Snakes “remastered” thanks to this ESRGAN AI-enhanced Texture Pack

The Witcher 3 Enhanced Edition is a mod that overhauls lots of game mechanics, Version 4.47 available for download

Back in May 2018, we informed you about a complete and comprehensive rework of The Witcher 3 that aims to offer a much higher quality experience than the original game ever could. Created by the dedicated W3EE Mod team, this mod has been further enhanced this past year and a new version of it was released yesterday. Continue reading The Witcher 3 Enhanced Edition is a mod that overhauls lots of game mechanics, Version 4.47 available for download

Command & Conquer: Generals mod removes the 30fps lock, completely unlocks the framerate [UPDATE]

Now here is a pleasant surprise. Modder ‘VampireMonkey’ has released a brand new mod for Command & Conquer: Generals that removes the 30fps lock and completely unlock the game’s framerate. This basically means that you will finally be able to enjoy the first 3D Command & Conquer game at really high framerates. Continue reading Command & Conquer: Generals mod removes the 30fps lock, completely unlocks the framerate [UPDATE]

New The Witcher 3 HD Project comparison screenshots showcase great visual improvements

Modder ‘Halk Hogan PL’ has released a new set of comparison screenshots between the vanilla version of The Witcher 3 and the latest version of his HD Project. These latest screenshots showcase some of the terrain/rocks textures that have been reworked. Continue reading New The Witcher 3 HD Project comparison screenshots showcase great visual improvements

Fallout California – unofficial prequel mod to New Vegas – Version 2.2.1 available for download, optimizes performance

The team behind Fallout California, an unofficial prequel mod to Fallout: New Vegas, has released a brand new version of it. In case you weren’t aware of, this mod adds a brand new campaign that players can launch from the main menu. Continue reading Fallout California – unofficial prequel mod to New Vegas – Version 2.2.1 available for download, optimizes performance

Doom Remake 4 shuts down due to cease and desist from Zenimax

Back in January 2019, we informed you about a new mod for the first Doom game that aimed to overhaul its visuals. Created by modder ‘vasyan777’, Doom Remake 4 brought with it High Resolution textures with PBR materials, 3D models of every object and enemy, New HUD, Brutal mods with plenty of blood and gibsmore lights, support for the Vulkan API and more. However, it appears that this mod is no longer under active development. Continue reading Doom Remake 4 shuts down due to cease and desist from Zenimax

The Witcher 3 HD Project – New incredible comparison screenshots for its upcoming 2019 version

Modder ‘Halk Hogan PL’ has released some new comparison screenshots between the vanilla version of The Witcher 3 and the latest version of his HD Project. These new screenshots showcase some of the new and highly detailed textures that will be coming soon to The Witcher 3. Continue reading The Witcher 3 HD Project – New incredible comparison screenshots for its upcoming 2019 version

FarOut Widescreen is a mod that adds proper ultra-widescreen support to the classic Far Cry

As you may have noticed, we don’t usually share stories about ultra-wide monitors, however, this time we are making an exception as we are talking about the classic and beloved Far Cry; a game powered by CryEngine that put Crytek on the map. Continue reading FarOut Widescreen is a mod that adds proper ultra-widescreen support to the classic Far Cry

New Reshade version is available for download, offering experimental support for DX12 games

And the time has finally come. In case you weren’t aware of, all these past years Reshade was not compatible with the latest DirectX API, DX12. However, this is about to change as a new version has been released that offers experimental compatibility with Microsoft’s latest API. Continue reading New Reshade version is available for download, offering experimental support for DX12 games