Tag Archives: mods

Fallout 4: New Vegas – First Gameplay Footage & New Screenshots

The team behind the New Vegas mod for Fallout 4 has released the first gameplay video for it, showcasing some of its system mechanics. This video also packs some combat mechanics so you will get an idea of what you can expect from it. Furthermore, the team also released some brand new screenshots that you can view below. Continue reading Fallout 4: New Vegas – First Gameplay Footage & New Screenshots

New Mass Effect Texture Pack released, improves and adds a lot of HD textures

Modder ‘CDAMJC’ has released an Anniversary Edition of his MEUITM texture pack for the first Mass Effect game. As the title suggests, this pack adds new high-quality textures to Mass Effect in order to improve its overall visual quality. Continue reading New Mass Effect Texture Pack released, improves and adds a lot of HD textures

The Elder Scrolls III: Morrowind Multiplayer V0.6.2 is now available, featuring script enhancements and fixes

The team behind TES3MP – a project adding multiplayer to OpenMW, which is an open-source recreation of Morrowind’s engine – has released a brand new version of it. Yes, you read that right; you can play Morrowind in multi-player now. Morrowind, as pretty much all the main The Elder Scrolls games, is a single-player game, however, gamers can finally play this classic RPG game in multi-player thanks to this project. Continue reading The Elder Scrolls III: Morrowind Multiplayer V0.6.2 is now available, featuring script enhancements and fixes

Opposing Force 2: Lost is an unofficial sequel to Half Life: Opposing Force, demo now available

NervenHölle-Team is currently working on an ambitious Half-Life 2 mod that focuses on making an unofficial sequel to Gearbox Software’s Half-Life game: Opposing Force. The team hinted that it will release this modification in February 2018, and released some brand new screenshots from it. Continue reading Opposing Force 2: Lost is an unofficial sequel to Half Life: Opposing Force, demo now available

Hunter’s Moon is a total conversion that brings Quake 3’s characters & weapons to the classic Doom Engine

Modder ‘Zanieon’ has released a brand new version of his Quake III On Doom mod, Hunter’s Moon. Hunter’s Moon is a mod for Zandronum and GZDoom that consists in bringing the single-player/cooperative campaign that Quake III Arena never had. Continue reading Hunter’s Moon is a total conversion that brings Quake 3’s characters & weapons to the classic Doom Engine

The Elder Scrolls III: Morrowind receives an optimization mod, greatly improving outdoor performance

Now here is a nice Christmas surprise. Modders ‘Remiros’ and ‘Greatness7’ have released an optimization mod for Bethesda’s The Elder Scrolls III: Morrowind. According to the modders, this mod significantly improves performance in outdoor environments and packs improved shading effects for trees and flora. Continue reading The Elder Scrolls III: Morrowind receives an optimization mod, greatly improving outdoor performance

Skyrim Project Optimization is a mod that improves performance via Occlusion Culling

Modder ‘pritster5’ has released a really interesting mod for Skyrim: Special Edition, Skyrim Project Optimization. This mod basically aims to improve performance in almost all interiors of Skyrim by using Occlusion Culling. Continue reading Skyrim Project Optimization is a mod that improves performance via Occlusion Culling