Modder ‘SGtMarkIV’ has released a new dev diary for the upcoming version of Brutal Doom. In Brutal Doom v21, the handgun will have its own ammo type that will be collected by a new zombieman variant, and players will be able to dual wield it. Continue reading Brutal Doom v21 will feature new enemy and weapons, gets new developer diary
Tag Archives: mods
Take-Two shuts down Red Dead Redemption mod for Grand Theft Auto V
White Team shared yesterday the first trailer for its Red Dead Redemption mod for Grand Theft Auto V. This mod was aiming to port the whole Red Dead Redemption map – from the X360 version of the game – to the PC version of Grand Theft Auto V. However, Take-Two got in touch with this modding team and shut it down. Continue reading Take-Two shuts down Red Dead Redemption mod for Grand Theft Auto V
Here is Red Dead Redemption’s map in Grand Theft Auto V, in glorious 4K
White Team has released the first trailer for its Red Dead Redemption V mod for Grand Theft Auto V. As its title suggests, this is a mod that brings the map of RDR to GTA V. The team aims to bring the full map with additional content which will be unveiled later on. Continue reading Here is Red Dead Redemption’s map in Grand Theft Auto V, in glorious 4K
Crysis comes to Grand Theft Auto V thanks to this amazing mod, featuring all nanosuit powers
Talented modder ‘JulioNIB’ has released a new mod for Grand Theft Auto V that brings Crysis to Rockstar’s open-world title. This mod features all nanosuit powers (speed, strength, stealth and armor), some sounds from the Crysis games, as well as a weapon component customization menu. Continue reading Crysis comes to Grand Theft Auto V thanks to this amazing mod, featuring all nanosuit powers
Resident Evil 4 HD Project – Castle Texture Pack is now available to download
Resident Evil 4 fans, here is something special for you today. Chris and Albert have finally released their Castle Texture Pack for Resident Evil 4. This pack features enhanced environmental textures for the entire Castle section, as well as 3D modeling and texture mapping corrections, enhancements and lighting corrections. Continue reading Resident Evil 4 HD Project – Castle Texture Pack is now available to download
New NieR: Automata mod removes the 60fps cap
Well, you gotta love modders. As we’ve already said, NieR: Automata is locked at 60fps. Now while this is perfectly fine by us (after all, it’s not locked at 30fps), we know that some PC gamers were a bit disappointed by such a thing. Well good news if you are one of them because modder ‘lolisamurai‘ has released a mod that removes the 60fps lock. Continue reading New NieR: Automata mod removes the 60fps cap
NieR: Automata – FAR Mod 0.3.0.1 is now available, improves God Rays and Bloom effects
Modder Kaldaien has released a new version of his FAR mod for NieR: Automata. This new version features the God Rays and Bloom effects improvements that Durante has discovered, meaning that PC gamers can now enable higher quality effects in order to further improve the game’s visuals. Continue reading NieR: Automata – FAR Mod 0.3.0.1 is now available, improves God Rays and Bloom effects
NieR: Automata – Kaldaien’s FAR mod fixes stuttering, Durante working on improving God Rays & Bloom
All hail modders. As you may already know, Kaldaien has released an amazing mod that addresses the NieR: Automata’s fullscreen issues and is packed with DrDaxxy’s Global Illumination performance tweaks. However, the game still suffered from some annoying stuttering issues during the cut-scenes. Well, good news everyone as the latest version of the FAR mod addresses these issues. Continue reading NieR: Automata – Kaldaien’s FAR mod fixes stuttering, Durante working on improving God Rays & Bloom
The first Global Illumination performance mod for NieR: Automata is now available
Modder ‘Kaldaien’ has implemented DrDaxxy’s Global Illumination performance tweaks into his FAR (Fix Automata Resolution) mod for NieR: Automata. Kaldaien has provided two versions and those who download the Automatic version will have to make sure to migrate to the “Testing” branch. Continue reading The first Global Illumination performance mod for NieR: Automata is now available
Modder has figured out a way to almost double the performance of NieR: Automata
As we’ve already said, NieR: Automata does not feature a lot of graphics settings to tweak and as a result of that, the game does not scale well on older graphics cards. However, it appears that modders have figured out a way to almost double the game’s performance; something that will be very useful to those with relatively weak PC systems. Continue reading Modder has figured out a way to almost double the performance of NieR: Automata