Tag Archives: Monster Hunter Wilds

New trailers for Metal Gear Solid 3 Remake, Digimon Story Time Stranger, Directive 8020 and more

A few new trailers were aired today during the recent State of Play 2025 event. As such, I’ve decided to collect those I haven’t shared and present them in one big article. So, let’s take a look at them, shall we? Continue reading New trailers for Metal Gear Solid 3 Remake, Digimon Story Time Stranger, Directive 8020 and more

NVIDIA RTX 5080 can handle the HD Texture Pack for Monster Hunter Wilds

As we’ve reported, Capcom released a free PC benchmark tool for Monster Hunter Wilds. Moreover, Capcom updated the game’s PC requirements, suggesting GPUs with 16GB VRAM for running its HD Texture Pack. Thus, a lot have been wondering whether the recently released NVIDIA RTX 5080 can handle it. Well, let’s find out. Continue reading NVIDIA RTX 5080 can handle the HD Texture Pack for Monster Hunter Wilds

Can an AMD Ryzen 9 7950X3D with an NVIDIA RTX 4090 run Monster Hunter Wilds with 60FPS at 4K/Max Settings?

Capcom has just launched the Open Beta phase for Monster Hunter Wilds on PC. The game is powered by RE Engine, the same engine used in Dragon’s Dogma 2. And, in September 2024, Capcom shared some really high PC requirements for this title. So, time to find out what PC you’ll need in order to run the game with 60fps at 4K/Max Settings. Continue reading Can an AMD Ryzen 9 7950X3D with an NVIDIA RTX 4090 run Monster Hunter Wilds with 60FPS at 4K/Max Settings?

Monster Hunter Wilds requires Frame Generation for 60fps at 1080p/Medium Settings on PC

Capcom has just shared the official PC system requirements for Monster Hunter Wilds. According to the PC specs, PC gamers will either need a high-end CPU or Frame Generation in order to hit 60fps at 1080p/Medium Settings. Continue reading Monster Hunter Wilds requires Frame Generation for 60fps at 1080p/Medium Settings on PC