Now here is a mod that most Mortal Kombat 11 PC fans should be using. Created by Endri Lauson, this mod removes the ridiculous 30fps lock from the game’s Fatal Blows, Fatalities, Krypt and cut-scenes. Continue reading Mortal Kombat 11 mod removes the ridiculous 30fps lock from Fatal Blows, Fatalities and cut-scenes
Tag Archives: Mortal Kombat 11
Mortal Kombat 11 – 4K PC Screenshots Gallery
Mortal Kombat 11 came out last week and below you can find some 4K screenshots from the PC version on Max settings. These screenshots will give you an idea of the game’s visuals on the PC, and our PC Performance Analysis article will go live – most likely – tomorrow. Continue reading Mortal Kombat 11 – 4K PC Screenshots Gallery
First PC patches for Mortal Kombat 11 detailed, will improve stability & update character move values
Warner Bros has detailed the first patches that will be coming to the PC version of Mortal Kombat 11. According to the publisher, the first patch is now available for download (it’s 260MB in size), and QLOC is already working on a second update. Continue reading First PC patches for Mortal Kombat 11 detailed, will improve stability & update character move values
First Mortal Kombat 11 mod lets you play as Sector, Cyrax & Kronika, PC version lacks balance tweaks & day1 patch
Mortal Kombat 11 has just been released and it appears that the first mod for it has surfaced. Created by The Game Modding Channel, this mod lets PC gamers play as Cyrax, Sektor and Kronika, and there is a video below showcasing the mod in action. Continue reading First Mortal Kombat 11 mod lets you play as Sector, Cyrax & Kronika, PC version lacks balance tweaks & day1 patch
NVIDIA GeForce 430.39 WHQL driver is optimized for Mortal Kombat 11, Anthem & Strange Brigade
NVIDIA has released a brand new driver for its graphics cards. According to the release notes, the NVIDIA GeForce 430.39 WHQL driver provides the optimal gaming experience for Mortal Kombat 11, Anthem, and Strange Brigade. Continue reading NVIDIA GeForce 430.39 WHQL driver is optimized for Mortal Kombat 11, Anthem & Strange Brigade
AMD Radeon Software Adrenalin 2019 Edition 19.4.3 released, optimized for Mortal Kombat 11
AMD has released a brand new driver for its graphics cards. According to the release notes, the AMD Radeon Software Adrenalin 2019 Edition 19.4.3 driver is optimized for NetherRealm’s upcoming fighting game, Mortal Kombat 11. Continue reading AMD Radeon Software Adrenalin 2019 Edition 19.4.3 released, optimized for Mortal Kombat 11
Mortal Kombat 11 gets a launch trailer, featuring a remake of the classic MK theme
Warner Bros has released the official launch trailer for Mortal Kombat 11. Now what is really great here is that NetherRealm Studios has used a remake of the classic MK theme, thus automatically elevating this trailer to… wait for it… 11. Continue reading Mortal Kombat 11 gets a launch trailer, featuring a remake of the classic MK theme
Mortal Kombat 11 will be using the Denuvo anti-tamper tech
Mortal Kombat 11 releases later this month and its official Steam store page has been recently updated, indicating that this new fighting game will be using the Denuvo anti-tamper tech. As such, MK11 will be yet another fighting game – alongside Tekken 7 and SoulCalibur 6 – that will be using the controversial anti-tamper tech. Continue reading Mortal Kombat 11 will be using the Denuvo anti-tamper tech
New Mortal Kombat 11 trailer showcases the game’s old/classic and new timelines
Warner Bros and NetherRealm Studios today revealed the new Mortal Kombat 11 Old Skool vs. New Skool Trailer, showcasing a variety of past and present characters from the rich Mortal Kombat history who meet up as part of the time-bending new narrative. Continue reading New Mortal Kombat 11 trailer showcases the game’s old/classic and new timelines
Mortal Kombat 11 uses custom Unreal Engine 3, mobile version powered by Unreal Engine 4
It appears that it has been a confusion lately as to what engine the latest Mortal Kombat game, Mortal Kombat 11, uses. While we knew that the game was based on a custom Unreal Engine 3 version, some people thought that the game would be using Unreal Engine 4. As such, NetherRealm Studios Programming Lead Jon Greenberg has shed some light on what exactly is going on here. Continue reading Mortal Kombat 11 uses custom Unreal Engine 3, mobile version powered by Unreal Engine 4