We love modders and we are really happy when we see a collaboration between them. Dark Souls modders Durante and Clement decided to join forces and DSFix 1.5 is the first fruition of this collab. As you may have guessed, the DSFix addresses the internal resolution that was locked – when the game came out – and adds support for SSAO and SMAA. However, this new DSFix also includes an option for those who want to override the game’s locked 30fps option. Continue reading Modders Durante and Clement join forces – DSFix 1.5 for Dark Souls PC features a target FPS option→
We seriously don’t know whether we should be happy that there are dedicated modders, willing to go the extra mile and fix From Software’s action RPG, or not. But this is a good thing, so let’s be positive on that, shall we? Following Durante’s fix for the game’s resolution, modder ‘Nwks’ has released a 60fps mod for Dark Souls PC. As its title suggests, this mod unlocks the game’s framerate and is currently in alpha phase. Continue reading Dark Souls: Prepare To Die Edition PC – 60FPS Unlocker Released – Alpha Version→
Last week we took a look at one of the best console ports of 2012, Square Enix’s Sleeping Dogs. Well, today we are bringing you the worst console port of this year, that is no other than Namco’s Dark Souls: Prepare To Die Edition. It’s really ironic criticizing a game that we got out of nowhere, however Dark Souls PC seems like a quick cash-in and nothing more. It’s true that From Software is not familiar with the PC platform but there is no excuse for what they’re currently offering us. Even if they’re not familiar with our platform, it’s not that hard to remove some console features that were put on purpose. And if you believe that From Software was able to develop a game from scratch and could not find the global values of the on-screen button indicators or the resolution lock mechanism, then you are a fool. Continue reading Dark Souls: Prepare To Die Edition – PC Performance Analysis→
Inversion was initially meant to be a console exclusive. Although Saber Interactive had previously released a great PC game (like Timeshift), the studio decided – during Inversion’s early development cycle – to only release it on consoles. Back in July 2011, a rumor arose, suggesting that Inversion PC was already under development. It took Namco Bandai a while to confirm this rumor and in March 2012, the company officially announced that Inversion would hit PC this Summer. Fast forward a couple of months and here we are with its PC version, a version that looks better than its console counterparts, performs better, scales great on multi-GPUs and is packed with some of the best physics we’ve ever seen. Continue reading Inversion – PC Performance Analysis→
PC gamers, here is some PC gameplay footage from Dark Souls: Prepare To Die Edition. YouTube’s member ‘shadowzack’ has uploaded the first 7 minutes of it, and what’s interesting here is that the user has uploaded videos for both the vanilla and the modded version of Dark Souls. In other words, you can see in motion the huge difference between From Software’s initial offering (first video) and Durante’s modded version (second video). Enjoy! Continue reading Dark Souls: Prepare To Die Edition – First 7 Minutes→
Dark Souls: Prepare to Die Edition will be unlocked in a couple of hours and we bet that most of you are really disappointed with the game’s resolution lock. Well, NeoGAF user ‘Durante‘ decided to take a look at this game and after 23 minutes, the modder figured out a way to unlock the game’s internal resolution. We should also note that the modder did not have any access to the game’s source code. So kudos to him and boohoo to From Software for not fixing something that would take them a couple of hours. Continue reading Dark Souls: Prepare To Die Edition – NeoGAFer ‘Durante’ to the rescue – Resolution Fix Released→
Namco Bandai has released a new set of screenshots and the Gamescom 2012 trailer of Dark Souls: Prepare To Die Edition. According to the company, Dark Souls: Prepare to Die Edition and Darks Souls: Artorias of the Abyss DLC pack include an untold chapter in the world of Lordran. Sent back to the past, discover Oolacile back when Knight Artorias still lived. Dark Souls: Prepare to Die Edition will be available on the PC platform in Europe and Australasia on August 24th 2012 and later this Winter on Xbox 360 and Playstation 3 as a downloadable content. Enjoy! Continue reading Dark Souls: Prepare To Die Edition Gamescom 2012 Trailer & Screenshots→
Before starting, let us tell you this: we don’t like bringing you bad news. Hell, we are PC gamers and we love to have each and every day good news for all PC gamers. However, when we say something is bad, it obviously is. And no, we do not make up stories for hits. Now some of you may be wondering why we are starting this news story this way. Well, the reason is obvious. A couple of months ago, we were criticized for our Dark Souls story. People started yelling that we were lying and such, beautiful and wonderful things. Fast forward a couple of months and here we are today, bringing you solid facts about the PC version of Dark Souls. Continue reading Dark Souls PC – Confirmed Facts – 30FPS Lock, Internal Resolution Locked To 1024×720→
Dark Souls fans, we have some good and some bad news for you. The good news first – the PC manual for Dark Souls: Prepare To Edition has been unveiled and you can read it online here. The bad news is that – according to the manual – you will be able to navigate the menu with only the directional keys. The game will support – in-game – mouse but as the manual states, Dark Souls was created to play using the X360 controller. Continue reading Dark Souls: Prepare To Die Edition PC Manual Unveiled – Low FPS Feature/Option Spotted→