Our dear friends at PCGamesHardware have interviewed Remedy’s Markus Maki. According to Markus, Alan Wake PC takes advantage of quad-cores and occasionally, the game uses more than 4 threads. However, make no mistake here. The engine will not scale that well beyond four cores. Markus claimed that a quad-core PC features ‘a lot of power, and the engine is pretty efficient‘. We’re really curious to find out whether or not those claims are true, so you can expect a PC Performance Analysis when the game is actually released. Continue reading Alan Wake PC promises to take advantage of quad-cores, comes with Havok physics→
Alan Wake PC is almost a month away and Remedy has shared some 3D Surround screenshots from it. As stated some days ago, Alan Wake will be supporting Nvidia’s 3D Vision and – obviously – will also support its 3D Surround capabilities. And we seriously can’t wait to get our hands on it. According to Remedy, stereoscopic 3D will be performance heavy, therefore a high end GPU such as the GeForce 580GTX and moderate graphics settings are recommended. Enjoy the screenshots after the jump! Continue reading Behold, Alan Wake PC in all its 3D Surround glory→
PC gamers, here is something special for you. Remedy has just released the FAQ for Alan Wake PC and get ready everyone because the game will hit Steam this February. Yeap, Remedy has spilled the beans about its release date, as we previously knew that the game would hit the PC the first quarter of 2012. Moreover, Remedy revealed that the game is compatible with Nvidia’s 3D Vision and that they are doing their best to support Windows XP. This means that the game will run in DX9, but will require a DX10/11 card for its additional raw power. Continue reading Alan Wake is coming to the PC this February, works well with Nvidia’s 3D Vision, will support Windows XP→