Square Enix has revealed the official PC system requirements for Deus Ex: Mankind Divided. According to the specs, PC gamers will need at least a modern-day dual-core CPU with 8GB of RAM, a 64-bit operating system and an AMD Radeon HD 7870 (2GB) or NVIDIA GeForce GTX 660 (2GB). You can view the full PC requirements below. Continue reading Deus Ex: Mankind Divided – PC System Requirements Revealed
Tag Archives: Nixxes Software
Rise of the Tomb Raider – Latest Update Adds DirectX 12 Support
Crystal Dynamics and Nixxes have released a new patch for Rise of the Tomb Raider that adds DirectX 12 support to it. In addition, this patch adds a new benchmark to allow easy comparison of performance on different systems, as well as at different graphics settings, and fixes some HBAO+ and other Ambient Occlusion issues. Continue reading Rise of the Tomb Raider – Latest Update Adds DirectX 12 Support
Rise of the Tomb Raider Was Running in DirectX 12 at Microsoft Xbox Showcase, Patch Incoming
Earlier today, Microsoft released a new set of screenshots for Rise of the Tomb Raider. According to the company, these were from the Windows 10 version of the game. And while this is a hint at the upcoming DX12 patch that has been rumoured for a while, Microsoft went one step further and confirmed that Rise of the Tomb Raider was running in DX12 at its Xbox Showcase Media Event. Continue reading Rise of the Tomb Raider Was Running in DirectX 12 at Microsoft Xbox Showcase, Patch Incoming
Rise of the Tomb Raider – New Update Adds Stereoscopic 3D Rendering Support
Crystal Dynamics and Nixxes have released a new update for the PC version of Rise of the Tomb Raider. According to the changelog, this update focuses primarily on adding stereoscopic 3D rendering. The game will now support explicit side-by-side rendering for 3D TVs, NVIDIA’s 3D Vision, as well as indows DXGI 1.2 Stereo 3D. This patch will be auto-downloaded from Steam, and you can read its complete changelog below. Continue reading Rise of the Tomb Raider – New Update Adds Stereoscopic 3D Rendering Support
Rise of the Tomb Raider Sold Digitally Three Times Better on PC Than on Xbox One in Its First Month
SuperData Arcade has issued some interesting sales figures. According to them, Rise of the Tomb Raider sold almost three times as many units on PC than it did on console during its first month. Do note that this is only for digital sales, and not for overall sales. Continue reading Rise of the Tomb Raider Sold Digitally Three Times Better on PC Than on Xbox One in Its First Month
Rise of the Tomb Raider – Available For Only $17.99 At Gamestop Digital
Now here is an offer you simply cannot miss. We rarely share such stories, but this one will definitely please a number of our US fans that waited patiently and have not purchased the latest Tomb Raider game yet. Continue reading Rise of the Tomb Raider – Available For Only $17.99 At Gamestop Digital
Rise of the Tomb Raider – New Patch Brings Various Performance Improvements For GPU-bound Situations
Nixxes and Crystal Dynamics have released a new patch for the PC version of Rise of the Tomb Raider. According to the changelog, this update brings various performance improvements for GPU-bound situations, and sports a variety of other smaller optimizations, bug-fixes, and tweaks. This patch will be auto-downloaded from Steam, and you can read its complete changelog below. Continue reading Rise of the Tomb Raider – New Patch Brings Various Performance Improvements For GPU-bound Situations
Rise of the Tomb Raider – DirectX 12 Option Appears On The Game’s Launcher
It appears that Nixxes is currently working on a DX12 update for the PC version of Rise of the Tomb Raider. As you may have heard, a DX12 .dll file was included in the PC version of the game. And while the game does not currently support Microsoft’s latest API, the first PC patch that was recently released added a hidden new DX12 option to the game’s launcher. Continue reading Rise of the Tomb Raider – DirectX 12 Option Appears On The Game’s Launcher
Rise of the Tomb Raider – First PC Patch Released, Improves HBAO+ & SLI Performance
Crystal Dynamics and Nixxes have released the first PC update for Rise of the Tomb Raider. According to the changelog, this patch introduces a new graphics option ‘Specular Reflection Quality’ to enhance resolution and reduce aliasing of specular reflections, improves HBAO+ and SLI performance, fixes SLI glitches during water/snow effects, and packs various fixes for a number of bugs. This patch will be auto-downloaded, and you can read its complete changelog below. Continue reading Rise of the Tomb Raider – First PC Patch Released, Improves HBAO+ & SLI Performance
Deus Ex: Human Revolution – Live Action Short Film Gets Trailer
Okay everyone, I’m really excited about this. Machinima has released a trailer for the upcoming live action short film that is based on EIDOS Montreal’s Deus Ex: Human Revolution. This short film is directed by Moe Charif and will premiere on March 25th. It looks promising, so keep an eye on it. Kudos to our reader ‘Dimitris Kaparos’ for informing us! Continue reading Deus Ex: Human Revolution – Live Action Short Film Gets Trailer