Ratchet & Clank Rift Apart is currently available on PC and from the looks of it, the game suffers from some weird stutters and frame pacing issues. These issues can occur when using the game’s Ray Tracing effects. However, we’ve discovered a workaround that can significantly improve your overall experience. Continue reading Here is how you can significantly improve performance and fix stutters in Ratchet & Clank Rift Apart
Tag Archives: Nixxes Software
Ratchet & Clank Rift Apart will not support Ray Tracing on AMD GPUs at launch
Nixxes has just announced that Ratchet & Clank Rift Apart will not support Ray Tracing on AMD GPUs at launch. The game releases in a few hours, so that’s a bummer for owners of AMD’s latest 70 series graphics cards. Continue reading Ratchet & Clank Rift Apart will not support Ray Tracing on AMD GPUs at launch
Here’s your first look at Ratchet & Clank: Rift Apart on PC with DirectStorage 1.2 & NVIDIA RTXIO
NVIDIA has shared a new video, showcasing Ratchet & Clank: Rift Apart running on PC with DirectStorage 1.2 and NVIDIA RTXIO. Ratchet & Clank: Rift Apart will be the first game that will take advantage of DirectStorage’s GPU decompression, and this video can give you an idea of what you can expect from it. Continue reading Here’s your first look at Ratchet & Clank: Rift Apart on PC with DirectStorage 1.2 & NVIDIA RTXIO
Ratchet & Clank: Rift Apart will support DirectStorage with GPU Decompression and Ray Tracing Ambient Occlusion on PC
In a post on Steam, that has been removed, Nixxes Software revealed some new interesting tech details about Ratchet & Clank: Rift Apart PC. According to the team, Ratchet & Clank: Rift Apart will support DirectStorage with GPU Decompression on PC, as well as Ray Tracing Ambient Occlusion. Continue reading Ratchet & Clank: Rift Apart will support DirectStorage with GPU Decompression and Ray Tracing Ambient Occlusion on PC
Ratchet & Clank: Rift Apart PC Requirements revealed for 1080p/1440p/4K and Ray Tracing
Nixxes Software has just revealed the official PC system requirements for Ratchet & Clank: Rift Apart. These PC specs cover all common resolutions (1080p, 1440p and 4K), as well as the framerate they target and their graphical settings. Continue reading Ratchet & Clank: Rift Apart PC Requirements revealed for 1080p/1440p/4K and Ray Tracing
Nixxes’ graphics programmer comments on DLSS/FSR exclusivity
Nixxes’ graphics programmer, Nico van Bentum, shared his thoughts on the recent PC drama surrounding the upscaling techniques. And, as everyone has been saying, Nico believes there’s no excuse to support only one PC upscaling tech and not all three of them. Continue reading Nixxes’ graphics programmer comments on DLSS/FSR exclusivity
New PC patches for Marvel’s Spider-Man Remastered & Marvel’s Spider-Man: Miles Morales released, packing some CPU optimizations for Intel’s CPUs
Nixxes Software has released new patches for Marvel’s Spider-Man Remastered and Marvel’s Spider-Man: Miles Morales. According to the release notes, these patches bring CPU optimizations for some Intel CPUs. Continue reading New PC patches for Marvel’s Spider-Man Remastered & Marvel’s Spider-Man: Miles Morales released, packing some CPU optimizations for Intel’s CPUs
Here are the first PC screenshots for Ratchet & Clank: Rift Apart
Nixxes Software has shared the first official 4K screenshots for the PC version of Ratchet & Clank: Rift Apart. These screenshots showcase what PC gamers can expect from this upcoming platformer. Continue reading Here are the first PC screenshots for Ratchet & Clank: Rift Apart
Ratchet & Clank: Rift Apart is coming to PC on July 26th, will support NVIDIA DLSS 3, AMD FSR 2.0 and Intel XeSS
Sony has just announced that Ratchet & Clank: Rift Apart will be officially coming to PC on July 26th. In order to celebrate this announcement, the publisher has also shared a new trailer that highlights some of its PC features. Continue reading Ratchet & Clank: Rift Apart is coming to PC on July 26th, will support NVIDIA DLSS 3, AMD FSR 2.0 and Intel XeSS
Marvel’s Spider-Man Remastered February 23rd Update brings optimizations for CPUs with high core counts
Last week, Nixxes Software released a patch for Marvel’s Spider-Man Miles Morales that brought performance optimizations to older CPUs. And yesterday, the team released a new update for Marvel’s Spider-Man Remastered that brings optimizations for CPUs with high core counts. Continue reading Marvel’s Spider-Man Remastered February 23rd Update brings optimizations for CPUs with high core counts