Tag Archives: Nixxes Software

Marvel’s Spider-Man Remastered September 20th Update released, packs game & ray-tracing fixes

Nixxes has released a brand new update for the PC version of Marvel’s Spider-Man Remastered. According to the release notes, the September 20th Update packs a number of game and ray-tracing fixes. Continue reading Marvel’s Spider-Man Remastered September 20th Update released, packs game & ray-tracing fixes

Marvel’s Spider-Man Remastered PC Review

Marvel’s Spider-Man Remastered, another Playstation exclusive, has finally arrived on PC. When the game originally launched, it got a lot of positive reactions, so I was quite excited to get my hands on it. I also wanted to see whether its PC version would be polished or not. So, here are my thoughts after fully completing the campaign and all of its DLCs. Continue reading Marvel’s Spider-Man Remastered PC Review

New Marvel’s Spider-Man Remastered PC Update brings Sharpness slider,stability & Ray Tracing fixes, full patch notes

Nixxes has released the second update for the PC version of Marvel’s Spider-Man Remastered, and revealed its full patch notes. According to the team, this new patch adds a Sharpness slider, brings stability and Ray Tracing fixes, and resolves some bugs. Continue reading New Marvel’s Spider-Man Remastered PC Update brings Sharpness slider,stability & Ray Tracing fixes, full patch notes

Take a look at Marvel’s Spider-Man Remastered in 8K with Reshade Ray Tracing Shadows & Ambient Occlusion

AD Massicuro has shared a new video, showcasing Marvel’s Spider-Man Remastered in 8K with Reshade Ray Tracing Shadows and Ambient Occlusion. Continue reading Take a look at Marvel’s Spider-Man Remastered in 8K with Reshade Ray Tracing Shadows & Ambient Occlusion

First Marvel’s Spider-Man Remastered Patch improves DLSS, Ray Tracing, Stability & HBAO+

Nixxes has just released the first PC patch for Marvel’s Spider-Man Remastered. According to the release notes, this update improves overall stability, NVIDIA’s DLSS, Ray Tracing and HBAO+. Continue reading First Marvel’s Spider-Man Remastered Patch improves DLSS, Ray Tracing, Stability & HBAO+

Unofficial Modding Tools released for Marvel’s Spider-Man Remastered

Modder ‘jedijosh920’ has just released an unofficial modding tool for the PC version of Marvel’s Spider-Man Remastered. According to the modder, this Modding Tool allows you to extract and replace any asset in the game’s asset archives. Continue reading Unofficial Modding Tools released for Marvel’s Spider-Man Remastered

Marvel’s Spider-Man Remastered – Ray Tracing, DLSS & FSR 2.0 Benchmarks & Comparison Screenshots

Sony has just released Marvel’s Spider-Man Remastered on PC and as we’ve already reported, Nixxes has handled this PC version. Thus, and prior to our PC Performance Analysis, we’ve decided to benchmark the game’s Ray Tracing effects. We’ve also compared native resolution against NVIDIA’s DLSS and AMD’s FSR 2.0 techs. Continue reading Marvel’s Spider-Man Remastered – Ray Tracing, DLSS & FSR 2.0 Benchmarks & Comparison Screenshots

Marvel’s Spider-Man Remastered – PC vs PS4 vs PS5 Graphics Comparison Video

Sony has lifted the PC review embargo for Marvel’s Spider-Man Remastered and ElAnalistaDeBits has shared a video comparison between the PC, PS4 and PS5 versions. This video will give you a better idea of the PC graphical improvements. Continue reading Marvel’s Spider-Man Remastered – PC vs PS4 vs PS5 Graphics Comparison Video