Tag Archives: Nvidia

EVGA won’t be making any future NVIDIA GPUs, NVIDIA responds

According to numerous reports, EVGA won’t be making any future NVIDIA graphics cards. According to GamersNexus, EVGA took this decision due to how it’s being treated by NVIDIA. In other words, EVGA’s CEO Andrew Han claims that NVIDIA treated EVGA badly, unfairly, and without a lot of respect. Continue reading EVGA won’t be making any future NVIDIA GPUs, NVIDIA responds

NVIDIA GeForce Game Ready 516.94 WHQL Driver released, optimized for Marvel’s Spider-Man Remastered

Marvel’s Spider-Man Remastered releases later today and NVIDIA has released an optimized Game Ready driver for it. Moreover, the NVIDIA GeForce Game Ready 516.94 WHQL driver offers support for the latest releases and updates including Madden NFL 23 and the beta for SUPER PEOPLE. Continue reading NVIDIA GeForce Game Ready 516.94 WHQL Driver released, optimized for Marvel’s Spider-Man Remastered

NVIDIA GeForce 516.79 Hotfix packs improvements for Red Dead Redemption 2, Overwatch, Destiny 2 & Halo Infinite

NVIDIA has released a brand new hotfix driver for its graphics cards. According to the green team, the NVIDIA GeForce 516.79 Hotfix packs fixes and improvements for Red Dead Redemption 2, Overwatch, Apex Legends, Destiny 2 and Halo Infinite. Continue reading NVIDIA GeForce 516.79 Hotfix packs improvements for Red Dead Redemption 2, Overwatch, Destiny 2 & Halo Infinite

NVIDIA RTX3080 can’t run Hitman 3’s Ray Tracing effects smoothly even at 1440p with DLSS Performance [UPDATE: DLSS Glitch/Bug]

IO Interactive has just released the Ray Tracing patch for the PC version of Hitman 3, and boy do these RT effects require a high-end GPU. As we’ve already reported, IO Interactive has used Ray Tracing in order to enhance the game’s reflections and shadows. And, from what we can see, even an NVIDIA RTX3080 is unable to run these RT effects smoothly at reasonable resolutions. Continue reading NVIDIA RTX3080 can’t run Hitman 3’s Ray Tracing effects smoothly even at 1440p with DLSS Performance [UPDATE: DLSS Glitch/Bug]